January 17, 2017, 14:33 (GMT) |
Update selected_editable_bases to use ObjectBase |
January 17, 2017, 14:32 (GMT) |
Remove base from BKE_object_groups_clear |
January 17, 2017, 13:58 (GMT) |
Remove OB_FROMGROUP from base, and add util funcs to sync base/object flags I still want to remove the syncing of base/object flags. But for now this will at least help future refactor. |
January 17, 2017, 13:13 (GMT) |
ObjectBase need a flag for from_dupli temp objects |
January 17, 2017, 11:59 (GMT) |
Edge AO improvement when geometry is over the background. |
January 17, 2017, 11:46 (GMT) |
Fixup on versioning (re: selected objects) |
January 17, 2017, 01:45 (GMT) |
Cycles: Dont use array indexing for non array |
January 17, 2017, 01:31 (GMT) |
Implement single sided collisions |
January 16, 2017, 16:49 (GMT) |
Update selectable_bases to use ObjectBase |
January 16, 2017, 16:04 (GMT) |
Update visible_bases to use ObjectBase |
January 16, 2017, 15:36 (GMT) |
Fix logic for BKE_scene_layer_base_flag_recalculate |
January 16, 2017, 14:12 (GMT) |
Remove select by layer operator |
January 16, 2017, 14:12 (GMT) |
Add BASE_SELECTABLED flag |
January 16, 2017, 14:12 (GMT) |
Rename: BASE_VISIBLE > BASE_VISIBLED BASE_VISIBLE was already defined on DNA_scene_types.h |
January 16, 2017, 14:12 (GMT) |
Remove object hide operators |
January 16, 2017, 14:12 (GMT) |
Remove outliner restrict options for objects (and groups) |
January 16, 2017, 09:54 (GMT) |
Implement update of selected/visible based on collection tree |
January 16, 2017, 03:42 (GMT) |
Fix collision response scalings (had missed a few before) |
January 15, 2017, 18:54 (GMT) |
General cleanup (unsigned stuff and loop counter inlining) |
January 15, 2017, 18:54 (GMT) |
Remove warnings |
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Master Commits
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