Revision 9af4ff0 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) December 3, 2015, 13:30 (GMT) |
Merge branch 'master' into wiggly-widgets Conflicts: source/blender/blenloader/intern/versioning_270.c source/blender/editors/interface/resources.c source/blender/editors/screen/glutil.c source/blender/editors/space_view3d/view3d_draw.c source/blender/editors/transform/transform_manipulator.c |
December 3, 2015, 13:28 (GMT) |
GPencil: Usability Tweaks to "Onion Skins" toggle on header * The state of this toggle now reflects whether onion skinning is enabled on any layer, instead of just the active layer. This is handy if there's more than one GP datablock being shown in the scene, and you need to track down whether it's the current GP datablock that has a layer with this enabled * Disabling the toggle now turns off onion skinning on ALL layers at the same time. This makes it much faster to turn off onion skinning if you've got it enabled on several layers and would now like to disable it (e.g. for a "clean" pass over the anim) * Toggling this button still enables onion skinning for just the active layer, since that's the one you're most likely to want to see these for (i.e. the character outlines are on this layer, but some of the background elements are animated, and you don't really want to see those ghosted) |
Revision e8b4646 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) December 3, 2015, 13:25 (GMT) |
Merge branch 'master' into id-remap |
December 3, 2015, 12:04 (GMT) |
Merge branch 'master' into object_nodes |
December 3, 2015, 08:59 (GMT) |
GPencil Dopesheet: Filtering option to only include GPencil layers related to the active scene As requested by the Caminandes team, in the "Grease Pencil" mode of the dopesheet, it is now possible to view only the Grease Pencil blocks+layers which come from the active scene and/or the objects in that scene. This is useful when working with multiple scenes, or when there are many other GPencil datablocks in the file for various editors that aren't visible. To use, enable the 'Active Only' toggle with the scene icon (located beside the Summary toggle). By default, this is not enabled, so that backwards comptability with old files is not affected (i.e. users are less likely to why they are no longer able to see keyframes that would've previously been easily visible). |
December 3, 2015, 06:51 (GMT) |
Minor edits - enable dissolve by default |
December 3, 2015, 05:09 (GMT) |
Support dissolving vertices created by tessellated edges This needs to be done using different logic for boolean operations to ensure its not creating 2-sided faces. Also make dissolve and separate into options (mainly for testing/debugging). |
December 3, 2015, 02:46 (GMT) |
Allow to switch between bmesh and carve boolean from the modifier UI |
December 3, 2015, 02:00 (GMT) |
Merge branch 'master' into bmesh-boolean-experiment |
December 2, 2015, 16:41 (GMT) |
Simple node for concatenating 2 meshes into one. |
December 2, 2015, 16:40 (GMT) |
Ignore nodes that don't have the 'compile' method, to allow frames. |
December 2, 2015, 13:02 (GMT) |
Buildbot: Make header parse function more available |
December 2, 2015, 13:00 (GMT) |
use context for file open (wont complain of not closing) |
December 2, 2015, 12:50 (GMT) |
Buildbot: Avoid subprocess call to get build info |
December 2, 2015, 12:17 (GMT) |
Add find_library_static, use instead of `gcc -print-file-name` |
December 2, 2015, 12:05 (GMT) |
Added back automatic type conversion. Now automatic type conversion for sockets happens in the python code. |
December 2, 2015, 11:25 (GMT) |
Buildbot: Some cleanup to minimize difference against master |
December 2, 2015, 11:25 (GMT) |
Merge branch 'master' into buildbot_linux_cmake |
December 2, 2015, 11:16 (GMT) |
Merge branch 'master' into buildbot_linux_cmake |
December 2, 2015, 11:16 (GMT) |
Cleanup to address feedback from Campbell |
|
|
|


Master Commits
MiikaHweb | 2003-2021