March 1, 2021, 09:09 (GMT) |
Added some code to calculate principle curvature direction for uniform triangle tesselations (dyntopo). This will be used for a version of topological rake that aligns edge flows to lines of curvature automatically. |
March 1, 2021, 07:46 (GMT) |
Fix T85886: Rotate Tool and Adjust Last Operation - angles inverted The constraint was not set when redoing. This commit also removes `postInputRotation`. I really couldn't see a use for it. |
March 1, 2021, 07:46 (GMT) |
Fix T85948 Exact boolean crash with some nonplanar ngons. Triangulating ngons could fail with the method that was being used: projecting along the dominant normal axis and then using CDT. It could fail if the ngon has self crossings or might be so after the described projection. Switched to using projection along the normal itself, and also to using polyfill which produces some kind of triangulation no matter what in such circumstances. This will also likely be faster if there are a lot of ngons in the meshes, since the exact arithmetic CDT was being used before, and now float arithmetic is used. |
March 1, 2021, 07:46 (GMT) |
GPencil: Fix bug for Fill |
March 1, 2021, 01:05 (GMT) |
Merge from master |
Revision 42eb43a by Habib Gahbiche February 28, 2021, 16:31 (GMT) |
Merge branch 'compositor-anti-aliasing' of git.blender.org:blender into compositor-anti-aliasing |
Revision bcc66a9 by Habib Gahbiche February 28, 2021, 15:34 (GMT) |
Revert "Improve Purge operator." and Refactor: IDTypeInfo: Add `owner_get` to get owner of embedded IDs. This reverts commit 2718ea80d26274464051c50bb12fb82c4a6571ea. |
February 28, 2021, 12:59 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
February 28, 2021, 12:23 (GMT) |
commit prior to merge |
February 28, 2021, 12:11 (GMT) |
GPencil: Test Dopesheet bar shorter This is to test a new UI design for bar between keyframes |
February 28, 2021, 11:46 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision a83b616 by Habib Gahbiche February 28, 2021, 11:21 (GMT) |
Compositor: Add Anti-Aliasing node This is an implementation of Enhanced Subpixel Morphological Antialiasing (SMAA) The algorithm was proposed by: Jorge Jimenez, Jose I. Echevarria, Tiago Sousa, Diego Gutierrez Homepage URL: http://www.iryoku.com/smaa/ This node provides only SMAA 1x mode, so the operation will be done with no spatial multisampling nor temporal supersampling. Here is a comparison between existing antialiasing (Scale3x, imported from GIMP) and the Anti-Aliasing Node (SMAA 1x): SMAA 1x produces much higher quality results than Scale3x. The existing AA operation seems to be used only for binary images by some other nodes. Using SMAA for binary images needs no important parameter such as "threshold", so we perhaps can switch the operation to SMAA, though that changes existing behavior. Currently, the node has 3 options: threshold local contrast adaptation factor corner rounding Please refer to devtalk thread for discussion about interface: https://devtalk.blender.org/t/compositor-anti-aliasing-node-d2411/17570 Example: Using Anti-Aliasing Node as an alternative of OLM smoother that is widely used in Japanese animation studios: Notes: The program code assumes the screen coordinates are DirectX style that the vertical direction is upside-down, so "top" and "bottom" actually represent bottom and top, respectively smaa_areatex.cpp is a stand-alone software I [Shinsuke Irie] wrote for another project, so its copyright is still owned by me and under MIT-style license, see https://github.com/iRi-E/smaa-cpp Unfortunately, this patch doesn't include OpenCL support (I'm not familiar with it...), though SMAA is not so slow Tested on macOS 11.2.1 |
Revision 87b4dec by Habib Gahbiche February 28, 2021, 11:21 (GMT) |
Compositor anti-aliasing: map values between 0 and 1 expose values in ranges between 0 and 1 to user |
February 27, 2021, 17:32 (GMT) |
Merge branch 'master' into sculpt-dev |
February 27, 2021, 15:55 (GMT) |
GPencil: Enable Autokey in 2D template |
February 27, 2021, 15:50 (GMT) |
GPencil: Implement Autokey in Edit mode |
February 27, 2021, 15:44 (GMT) |
GPencil: Implement Autokey button in Sculpt mode |
February 27, 2021, 15:28 (GMT) |
GPencil: Implement Autokey button for Draw mode |
February 27, 2021, 14:50 (GMT) |
Merge branch 'master' into temp-gpencil-bezier-v2 |
February 26, 2021, 23:10 (GMT) |
Fix conflicts and build error from merge |
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