Revision 17615ab by Jacques Lucke (temp-spreadsheet-editor, temp-spreadsheet-editor-python-prototyping) February 25, 2021, 10:14 (GMT) |
initial pinning in header ui |
February 25, 2021, 09:10 (GMT) |
Cryptomatte Manifest parser. THis commits adds a basic parser to construct a CryptomatteLayer from a manifest string. The goal is to be able to parse OpenExr Cryptomatte Layers from external render engines and use it in the new cryptomatte workflow. |
February 25, 2021, 09:04 (GMT) |
Cryptomatte: testcases for Cryptomatte layer. |
Revision 1b34d6c by Jacques Lucke (temp-spreadsheet-editor, temp-spreadsheet-editor-python-prototyping) February 25, 2021, 09:00 (GMT) |
Merge branch 'master' into temp-spreadsheet-editor |
Revision 475f0f5 by Hans Goudey (geometry-nodes-mesh-primitives, temp-geometry-nodes-mesh-primitive-line) February 25, 2021, 03:58 (GMT) |
Merge branch 'master' into geometry-nodes-mesh-primitives |
February 25, 2021, 01:58 (GMT) |
Merge branch 'master' into cycles_procedural_api |
February 24, 2021, 23:58 (GMT) |
FFmpeg: Improve scrubbing performance Applying negative offset to seek position before scanning doesnn't have any effect. This change results in 1.5x faster seeking (random frame, average value) in sample file with 30 frame GOP length. If I am not mistaken, B frames can have `pts` that can be less than `pts` of I frame that must be decoded. Even in this case though, B frame packet will be stored after that I frame. In addition, preseek value is de facto hardcoded so seeking would fail if it could. This can be hard to spot though. Differential Revision: https://developer.blender.org/D10529 |
February 24, 2021, 23:51 (GMT) |
Merge branch 'search-button-first-search' into temp-geometry-nodes-attribute-search |
February 24, 2021, 23:49 (GMT) |
UI: Expose an "is first search" boolean to search button callbacks Currently when you open an RNA collection search button, like a vertex group selector, the search filter isn't applied until you start typing, in order to list every option at the start. Otherwise they wouldn't be visible, since the search filter would run. Currently this same check happens in one place, but it checks the `changed` value of `uiBut`. This is fine in the interface directory, but anywhere else it doesn't work. And I think exposing `uiBut.changed` is not a good idea, since it's too general and is only used for this specific situation anyway. So, the solution is adding an `is_first` argument to the search callbacks, which is nice for a few reasons: - They work at a higher level of abstraction, meaning they don't have to worry about how exactly to tell if this is the first search. - It makes it easier to do special behavior when the search menu is first opened. - Then, obviously, it makes that state accessible without including `interface_intern.h`. Ref T85658 Maniphest Tasks: T85658 Differential Revision: https://developer.blender.org/D10528 |
February 24, 2021, 23:40 (GMT) |
Use exposed "is first search" boolean |
February 24, 2021, 23:31 (GMT) |
Merge branch 'search-button-allow-all' into temp-geometry-nodes-attribute-search |
February 24, 2021, 23:31 (GMT) |
Merge branch 'master' into search-button-allow-all |
February 24, 2021, 23:30 (GMT) |
Add todo comment |
February 24, 2021, 23:12 (GMT) |
Cleanup: Add comment |
February 24, 2021, 23:02 (GMT) |
Attribute Search: Always display search string with + icon |
February 24, 2021, 22:34 (GMT) |
Cleanup: Remove unused variable |
February 24, 2021, 22:32 (GMT) |
Merge branch 'search-button-allow-all' into temp-geometry-nodes-attribute-search |
February 24, 2021, 22:32 (GMT) |
Fix order of apply and all strings valid check |
February 24, 2021, 22:01 (GMT) |
Cleanup, check for node tree type |
February 24, 2021, 21:09 (GMT) |
Merge branch 'search-button-allow-all' into temp-geometry-nodes-attribute-search |
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Master Commits
MiikaHweb | 2003-2021