Blender Git Commits

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September 24, 2020, 11:35 (GMT)
Volume: use meshToVolume for conversion
September 24, 2020, 10:01 (GMT)
Merge branch 'master' into mesh-to-volume-modifier
September 24, 2020, 00:31 (GMT)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
September 23, 2020, 18:10 (GMT)
Merge branch 'master' into greasepencil-edit-curve
September 23, 2020, 18:09 (GMT)
Merge branch 'master' into greasepencil-object
September 23, 2020, 15:15 (GMT)
Volume: initial mesh to volume modifier implementation

Using `openvdb::tools::meshToLevelSet` is probably not correct.
I will look into `meshToVolume` next.
September 23, 2020, 14:32 (GMT)
EEVEE: Add support for material AOVs

During rendering up to 8 AOVs are supported. The implementation in D7010
used to many resources and was limitted. In this implementation the
resources are 1 accum texture and 1 ubo of 48 bytes per AOV to render so
we could remove this limitation.

Not supported yet is world shader AOV's. This could become the next
target.
September 23, 2020, 13:36 (GMT)
Volume: add boilerplate code for Mesh To Volume modifier
September 23, 2020, 13:03 (GMT)
Merge branch 'asset-metadata' into asset-browser
September 23, 2020, 13:02 (GMT)
Fix mistake in previous commit

The "Make Asset" button in context menus wouldn't actually do anything.
September 23, 2020, 12:25 (GMT)
GPU: Added support for AOV Output node.

Not connected to anything in EEVEE.
September 23, 2020, 11:42 (GMT)
EEVEE-AOV: Data management + UI

- Adds a ViewLayerAOV
- Add layer kernel functions to modify and validate AOVs
- Add Operators to add/remove AOV
- Enable the AOV panel for EEVEE
- Enable the AOV render pass selection in the viewport.

Note that no changes have been made to EEVEE yet.
September 23, 2020, 10:40 (GMT)
LineArt: Capability of rendering in "lock interface" mode.
September 23, 2020, 09:56 (GMT)
Merge branch 'asset-metadata' into asset-browser
September 23, 2020, 09:55 (GMT)
Show "Make Asset" in the context menu of buttons showing IDs
September 23, 2020, 09:28 (GMT)
LineArt: Clearing flag guard before framebuffer creation.
September 23, 2020, 06:43 (GMT)
Version: Blender 2.90.1 release
September 23, 2020, 03:30 (GMT)
LineArt: Baking keyframes only.
September 23, 2020, 02:32 (GMT)
LineArt: Preview ranges and skipping in baking.
September 23, 2020, 02:03 (GMT)
LineArt: Compiler warning
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021