Blender Git Commits

Blender Git commits from all branches.

Page: 803 / 2888

July 5, 2020, 15:33 (GMT)
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve
July 5, 2020, 15:32 (GMT)
Merge branch 'master' into greasepencil-edit-curve
July 5, 2020, 15:31 (GMT)
Merge branch 'master' into greasepencil-object
July 5, 2020, 15:30 (GMT)
Merge branch 'master' into temp-gpencil-mat-masking
July 5, 2020, 15:08 (GMT)
Fluid: Added an option for coloring fluid gridlines with flags.
July 5, 2020, 14:04 (GMT)
Merge branch 'show-reports-from-startup' into soc-2020-info-editor
July 5, 2020, 13:59 (GMT)
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve
July 5, 2020, 13:59 (GMT)
Merge branch 'master' into soc-2020-info-editor

# Conflicts:
# source/blender/blenkernel/intern/appdir.c
# source/blender/blenloader/intern/readfile.h
July 5, 2020, 13:54 (GMT)
Feature: catch reports even if window manager is not fully initialized

this allows us to show errors in info editor
July 4, 2020, 23:02 (GMT)
Merge branch 'master' into asset-metadata
July 4, 2020, 22:37 (GMT)
Outliner: Modifier drop link and cleanup

Allow drag and drop from modifier base to another object to link
modifiers. Also clean up the code.

There are still issues with the modifier reorder.
July 4, 2020, 19:23 (GMT)
Fixed CUDA support for the light tree.

Users can now use the light tree, with splitting, using CUDA.

The problem was that a few of the light tree functions used recursion
which meant the CUDA compiler couldn't predict how much stack space
to use.
July 4, 2020, 17:48 (GMT)
Collection Colors: Fill behind

It is easy to switch with the #if blocks now.
July 4, 2020, 17:38 (GMT)
Merge branch 'master' into soc-2020-outliner
July 4, 2020, 17:37 (GMT)
Collection Colors: Color collection icons

Color the collection icons rather than drawing behind.
July 4, 2020, 17:25 (GMT)
Collection Colors: Disable background drawing

Try icon coloring again.
July 4, 2020, 14:25 (GMT)
LineArt: Fix compiler warnings
July 4, 2020, 13:16 (GMT)
Fix crash when changing file after "Create Asset"
July 4, 2020, 13:06 (GMT)
Support object preview thumbnails, generated on asset creation

To generate the preview, a temporary main data-base is created (think of this
as a virtual .blend within the current .blend) with a new scene and the object
to generate the preview for. It's rendered with a camera from the front, using
the "Camera Fit Frame to Selected" logic.
This should be a simple solution requiring no further setup that should work in
most cases. If needed we can have a way to set up the preview differently.

To see it in action:
* In the Outliner context menu for an object run ID Data > Create Asset
* Save the file
* Open a different file (so you can browse into the former)
* Use link/append to navigate into the saved file with the assets. You should
see the preview in thumbnail mode.
July 4, 2020, 13:04 (GMT)
Show info report on successful asset creation

Also set fake-user for new asset data-block so it's not purged when closing the
file.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021