Revision 2bbec01 by Bastien Montagne (uuid-id, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) March 5, 2020, 10:51 (GMT) |
Merge branch 'master' into uuid-id |
March 5, 2020, 10:50 (GMT) |
remove socket that was used for testing only |
March 5, 2020, 10:42 (GMT) |
Merge branch 'functions' into builtin-simulation-nodes |
March 5, 2020, 10:41 (GMT) |
Merge branch 'master' into functions |
March 5, 2020, 10:07 (GMT) |
GPencil: Cleanup Versioning loops |
March 5, 2020, 09:46 (GMT) |
GPencil: Version Bump and prepare versioning code |
March 5, 2020, 09:31 (GMT) |
GPencil: Fix errors after merge due function renaming |
March 5, 2020, 09:28 (GMT) |
Cleanup, more comments. |
March 5, 2020, 09:27 (GMT) |
Merge branch 'master' into greasepencil-object |
March 5, 2020, 09:27 (GMT) |
GPencil: Fix inverted blend of weight paint The weight was applied inverted from center of brush. |
March 5, 2020, 09:24 (GMT) |
GPencil: Add missing recalc of bounding box in Array modifier Also some code cleanup and fix compiler warnings |
March 5, 2020, 09:02 (GMT) |
Merge branch 'master' into idtype-refactor |
March 4, 2020, 23:11 (GMT) |
Pencil: Modifier: Change Thickness modifier behavior Normalize option is now Replace Thickness. A separate factor is used when switching to relative mode. Custom Curve profile is also applied in replace thickness mode to shape the profile. Simplify the modifier code by only modifying the pt->pressure. |
March 4, 2020, 21:12 (GMT) |
Merge branch 'master' into greasepencil-object |
March 4, 2020, 19:41 (GMT) |
GPencil: Move seed below Random factors |
March 4, 2020, 19:29 (GMT) |
GPencil: Change Array modifier Now the randomness works totally different in a more predictable way. |
March 4, 2020, 18:26 (GMT) |
GPencil: Modifier: Unlock range of Saturation and Value in HSV modifier |
March 4, 2020, 18:22 (GMT) |
GPencil: Modifier: Fix UI of Tint and Opacity modifiers |
March 4, 2020, 17:30 (GMT) |
GPencil: Fix compiler warnings |
March 4, 2020, 17:15 (GMT) |
GPencil: Fix stroke textures not working because of material chunk reuse |
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Master Commits
MiikaHweb | 2003-2021