Blender Git Commits

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March 5, 2020, 10:51 (GMT)
Merge branch 'master' into uuid-id
March 5, 2020, 10:50 (GMT)
remove socket that was used for testing only
March 5, 2020, 10:42 (GMT)
Merge branch 'functions' into builtin-simulation-nodes
March 5, 2020, 10:41 (GMT)
Merge branch 'master' into functions
March 5, 2020, 10:07 (GMT)
GPencil: Cleanup Versioning loops
March 5, 2020, 09:46 (GMT)
GPencil: Version Bump and prepare versioning code
March 5, 2020, 09:31 (GMT)
GPencil: Fix errors after merge due function renaming
March 5, 2020, 09:28 (GMT)
Cleanup, more comments.
March 5, 2020, 09:27 (GMT)
Merge branch 'master' into greasepencil-object
March 5, 2020, 09:27 (GMT)
GPencil: Fix inverted blend of weight paint

The weight was applied inverted from center of brush.
March 5, 2020, 09:24 (GMT)
GPencil: Add missing recalc of bounding box in Array modifier

Also some code cleanup and fix compiler warnings
March 5, 2020, 09:02 (GMT)
Merge branch 'master' into idtype-refactor
March 4, 2020, 23:11 (GMT)
Pencil: Modifier: Change Thickness modifier behavior

Normalize option is now Replace Thickness.
A separate factor is used when switching to relative mode.

Custom Curve profile is also applied in replace thickness mode to shape
the profile.

Simplify the modifier code by only modifying the pt->pressure.
March 4, 2020, 21:12 (GMT)
Merge branch 'master' into greasepencil-object
March 4, 2020, 19:41 (GMT)
GPencil: Move seed below Random factors
March 4, 2020, 19:29 (GMT)
GPencil: Change Array modifier

Now the randomness works totally different in a more predictable way.
March 4, 2020, 18:26 (GMT)
GPencil: Modifier: Unlock range of Saturation and Value in HSV modifier
March 4, 2020, 18:22 (GMT)
GPencil: Modifier: Fix UI of Tint and Opacity modifiers
March 4, 2020, 17:30 (GMT)
GPencil: Fix compiler warnings
March 4, 2020, 17:15 (GMT)
GPencil: Fix stroke textures not working because of material chunk reuse
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021