Revision 1186050 by Bastien Montagne (id-ensure-unique-memory-address, undo-experiments, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) February 20, 2020, 13:24 (GMT) |
id-unique system: add also realloc utils. |
February 20, 2020, 12:13 (GMT) |
Fix scene lighting and shadow options having no effect |
February 20, 2020, 12:13 (GMT) |
show float property in socket |
February 20, 2020, 12:00 (GMT) |
Merge branch 'soc-2019-openxr' into vr_scene_inspection |
February 20, 2020, 12:00 (GMT) |
make per socket storage work |
February 20, 2020, 12:00 (GMT) |
Fix some issues with versionning of older files. Consequences of own refactor of usercount handling in readfile.c (rB367ecff15d74). Not super happy to have to call that function twice, but that should be OK (not a real overhead here anyway). |
February 20, 2020, 12:00 (GMT) |
CMake: Suppress strict warnings for extern on macOS Silences a lot of noise from Mantaflow. |
February 20, 2020, 12:00 (GMT) |
Fix ushort compiler errors in Windows ushort is not supported |
February 20, 2020, 12:00 (GMT) |
Modifiers: Refactor Mask modifier The functionality of the mask modifier remains unchanged. This patch updates the mask modifier so that it uses C++. The manual memory management has been replaced with proper containers. The large `applyModifier` function has been splitup into multiple smaller functions. A large speedup is achieved by using simple arrays instead of hash tables in multiple places. In my performance test file the playback speed increased from 1.1 to 5.1 fps on my laptop. Reviewers: campbellbarton, brecht Differential Revision: https://developer.blender.org/D6779 |
February 20, 2020, 12:00 (GMT) |
Cleanup: use named unsigned types in the Python API |
February 20, 2020, 12:00 (GMT) |
mathutils: support for to_2x2 as well as non-square matrices |
February 20, 2020, 12:00 (GMT) |
mathutils: support Vector.rotate for 2D vectors |
February 20, 2020, 12:00 (GMT) |
BLI_math: add 2x2 matrix utilities |
February 20, 2020, 12:00 (GMT) |
Cleanup: rename mul_m2v2 to mul_m2_v2 Matches mul_m3_v3 |
February 20, 2020, 12:00 (GMT) |
Fix missing error message on convex hull failure Also remove unused errors. |
February 20, 2020, 12:00 (GMT) |
Cleanup: remove use of 'register' This isn't needed with modern compilers. |
February 20, 2020, 12:00 (GMT) |
Cleanup: unused structs |
February 20, 2020, 12:00 (GMT) |
Cleanup: unused enums |
February 20, 2020, 12:00 (GMT) |
Cleanup: declatatuons for functions that don't exist |
February 20, 2020, 12:00 (GMT) |
Fix T65640: Axis of Custom Shape Bones are drawn in a wrong position. The problem is that Custom Shape Bones can also have a custom size. So the pchan->disp_mat doesn't always consider the actual length of the bone. The proposed solution is to calculate the axes matrix at the drawing pass. Ref T65640 Reviewed By: fclem Differential Revision: https://developer.blender.org/D5049 |
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Master Commits
MiikaHweb | 2003-2021