Revision 3051e2f by Campbell Barton February 27, 2019, 00:03 (GMT) |
DNA: rename Lamp -> Light - BKE_lamp -> BKE_light - Main.lamp -> light |
Revision ce104ca by Dalai Felinto February 26, 2019, 22:51 (GMT) |
Fix: Grease Pencil data panels not working with pinning Note: Things were working fine if you were to pin the Grease Pencil object, but not if you were pinning the GP data. In too many poll functions context.object was being requested when a simple context.gpencil_data would suffit. Panels that are still not showing in pinning: * DATA_PT_gpencil_display. The panel needs to be split in sub-panels, leaving all object-dependent properties in its own panel so we can poll it away, while showing the rest. * * * This commit doesn't handle greasepencil material. In this case I recommend we do as properties_material.py and have a generous poll(), followed by different drawing logics whether or not we have an object. |
Revision 1beada2 by Dalai Felinto February 26, 2019, 20:31 (GMT) |
Grease Pencil: Strokes Cut icon The icon was there, but it was not in the Export collection, nor was it correctly named. |
Revision 3d59599 by Dalai Felinto February 26, 2019, 20:31 (GMT) |
Grease Pencil: Silence warning |
Revision b4db7d8 by Bastien Montagne February 26, 2019, 20:00 (GMT) |
Cleanup: use 'poly' for polygons-related data, not 'face'. In Blender face is for tesselated faces, that kind of miss-naming is a pretty good way to shoot yourself in the foot at some point or another (see T61979)... |
Revision cae56ad by Bastien Montagne February 26, 2019, 20:00 (GMT) |
Fix T61979: Solidify not working in Blender 2.8. Broken logic in rB181356edba04, thanks most likely to stupid naming (face in Blender is for tessellated faces, use poly for BMesh polygons). Cleanup to follow in next commit... |
Revision 788778d by Antonio Vazquez February 26, 2019, 19:32 (GMT) |
GP: Cleanup ToDo comment |
Revision 930d007 by Antonio Vazquez February 26, 2019, 19:28 (GMT) |
Fix T61956: Errors when instancing grease pencil objects The problem was not only for instances, but for particles too, and produced segment fault. For some reason due any internal modification of how duplicated objects are generated, the duplicated object are not available when the draw manager try to use runtime data. Now, before drawing the particle or the instance, the pointers of the duplicated objects are reassigned to the original "real object" to get full access to runtime data. |
Revision 92766fb by William Reynish February 26, 2019, 19:24 (GMT) |
UI: Move Pivot next to Orientation in header -The pivot point and orientation of any transform are strongly related -It matches the comma-key and period-key on the keyboard who are neighbours -We get slightly nicer grouping this way, with the two axis-related options on the left and the two toggles on the right Reviewers: pablovazquez, campbellbarton Differential Revision: https://developer.blender.org/D4413 |
Revision 4d9697a by Brecht Van Lommel February 26, 2019, 19:07 (GMT) |
Merge branch 'blender2.7' |
Revision 6b6d1e4 by Brecht Van Lommel February 26, 2019, 19:05 (GMT) |
Cleanup: prevent future issues with ID.tag overflow, clarify somes names. |
Revision 564d252 by Brecht Van Lommel February 26, 2019, 19:01 (GMT) |
Cleanup: remove unnecessary assert. |
Revision 2977eb5 by William Reynish February 26, 2019, 18:29 (GMT) |
UI: Icons New icons from Andrzej Ambro? / jendrzych: -New trash icon for deleting ID's and other data (currently unused) -New icon for the Grease Pencil select between strokes mode -New icon for Proportional Editing Root Falloff curve Also adjustments for Jump to Next / Prev. Keyframe, Camera ObData, Point Light ObData, Light Probe Object and ObData, Collection & Save icons. |
Revision d541430 by Jacques Lucke February 26, 2019, 16:24 (GMT) |
UI: Show marker lines in remaining animation spaces This also includes fixed/slighly refactored drawing code for marker lines. The old code used the wrong height. Reviewers: brecht Differential Revision: https://developer.blender.org/D4411 |
Revision 2b3553e by Antonio Vazquez February 26, 2019, 16:09 (GMT) |
GP: Redesign wireframe mode Now it's possible use the different Wire modes (Single, Object & Random) Also support for x-ray mode. For random colors, the name of the object and the name of the layer is used. Also some parameters cleanup. |
Revision 65de468 by Charlie Jolly February 26, 2019, 16:04 (GMT) |
GP: Draw: Stroke Trim New edit mode operator and post-processing brush option. Trim works on a single GP stroke. It removes trailing points before and after the first intersection (or loop) nearest to the start of the stroke. |
Revision 07c0174 by Ray molenkamp February 26, 2019, 15:33 (GMT) |
Revision ff304d3 by Ray molenkamp February 26, 2019, 15:32 (GMT) |
Revision b64856f by Campbell Barton February 26, 2019, 15:05 (GMT) |
Fix T61637: Edge extrude always uses normal orientation |
Revision cb8614e by Germano Cavalcante February 26, 2019, 14:38 (GMT) |
Fix (unreported): Snap to grid not considering Focal Length. |
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