Blender Git Commits

Blender Git "master" branch commits.

Page: 1629 / 5574

July 24, 2018, 09:27 (GMT)
Fix incorrect object visibility test in baking.
July 24, 2018, 09:27 (GMT)
Motion paths: default to bone head instead of tail location.

This puts the motion path in the same location as the transform gizmo,
which is less confusing especially if you have a custom bone shape where
the tail is not visible.
July 24, 2018, 07:10 (GMT)
Fix T55958: allow the user to select between spring and spring2.

The old springs with damping 1.0 operate in a special way that
is more similar to plastic deformation than a spring. Some users
rely on that, so let the user choose which implementation to use.
This also restores full backward compatibility with 2.79.

Reviewers: sergof

Differential Revision: https://developer.blender.org/D3544
July 24, 2018, 05:35 (GMT)
Merge branch 'master' into blender2.8
July 24, 2018, 03:59 (GMT)
Cleanup: changes from 2.8
July 23, 2018, 17:14 (GMT)
Subsurf: Fix wrong vertices index in vertex data interpolation
July 23, 2018, 17:14 (GMT)
Subsurf: Subdivide polygons to the same resolution

Previously it was ptex faces which were subdividing to the same
resolution. This was looking like more details for non-quad faces,
but was also causing discontinuity in the edge where quad touches
non-quad polygon.

Now ptex faces which are coming from non-quad faces are subdivided
at a half of resolution, matching old behavior and solving
discontinuity problem.
July 23, 2018, 16:56 (GMT)
Fix compilation issue after merge.
July 23, 2018, 16:41 (GMT)
UI: Fix flicker in File Browser header

Move running jobs to the beginning of the row.

Thanks @sergey for reporting
July 23, 2018, 16:37 (GMT)
Fix missing header include in previous master merge.
July 23, 2018, 15:52 (GMT)
Merge branch 'master' into blender2.8

Note: Moved doversion of VSE strips uniquename to 2.8 versionning area,
and raised accordingly current file subversion, since that bug also
affected previous 2.8 .blend files...

Conflicts:
source/blender/blenkernel/BKE_blender_version.h
July 23, 2018, 15:44 (GMT)
Fix assert when loading file with multiple windows opened

... or when loading a file when having more windows opened than the file
itself.
July 23, 2018, 15:44 (GMT)
Eevee: Remove Colored volumetric option.

This option is not necessary as it uses as much memory as the mono-chromatic
transmistance.
July 23, 2018, 15:42 (GMT)
Fix T55668: Volume Keyframe on Cut-ted Metastrip.

We actually still had cases of Meta strip duplication resulting in
non-unique strip names. Quiet surprising this went unoticed for so long. :(

Fixed that bug, and think it was last one (at least, no other case of
SEQ_DUPE_UNIQUE_NAME usage should be broken, I think...), and raised
subversion and updated doversion to run uniquename check on strips on
all previous fileversions.

Note: will have to do that again when merging in 2.8...
July 23, 2018, 14:16 (GMT)
Fix large font drawing blurriness in a better way.

GPU_LINEAR is there for shadow font blurring, the real issue was lack of
rounding for the batch offset.
July 23, 2018, 14:04 (GMT)
transform_snap_object: Better bvhtree creation management for editing multiple objects.

- Use the object referenced in `BMEditMesh` as the `ghash` key to save the bvhtrees in cache;
- Create a boundbox around edit_mesh to test the snap before creating bvhtree;
- Save the `edit_mesh`s bvhtree in the mesh bvh_cache;

This is a part of the D3504.
July 23, 2018, 12:23 (GMT)
Merge branch 'master' into blender2.8
July 23, 2018, 12:21 (GMT)
Fix build for Intel compiler with C++11.
July 23, 2018, 11:16 (GMT)
UI: more descriptive tooltip
July 23, 2018, 10:53 (GMT)
Fix T55634: Particle Viewport Display affects render visibilty

Changed code to follow master behavior closer: ignore draw-as checks
when particles are evaluating for rendering.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021