Blender Git Commits

Blender Git "master" branch commits.

Page: 698 / 5574

July 2, 2020, 15:28 (GMT)
GPUOffScreen: Remove the sample parameter

This is because the DRW module is no longer compatible with drawing using
MSAA.

This also change the Python API.
July 2, 2020, 14:57 (GMT)
Fix T78527: GPencil Mirror modifier is inconsistent with Mesh Mirror

The grease pencil mirror was using the current axis rotation but the mesh modifier doesn't use it.
Revision 06de1bd by Hans Goudey
July 2, 2020, 14:47 (GMT)
UI: Small Tweaks to Modifier Layouts for Consistency

These changes are smaller, made based on feedback and a pass on all
the layouts for clarity and consistency. The Multires modifier UI will
be addressed in a separate patch. Here is an overview of the changes:

Renaming Options:
- Build: "Start" -> "Start Frame"
- Curve: "From Radius" -> "Size from Radius"
- Screw: "Calc Order" -> "Calculate Order"
- Displace, Warp, Wave: "Texture Coordinates Object" -> "Object"

Move Mode Toggle to Top & Expand:
- Bevel, Boolean, Normal Edit, Subdivision

Use Columns for Tighter Spacing:
- Displace, Explode, Ocean, Particle Instance, Remesh, Shrinkwrap,
Solidify, Warp, Weighted Normal, Wave

Misc:
- Bevel: Set inactive properties for vertex bevel
- Mesh Sequence Cache: Remove box for cache file
- Skin: Don't align "Mark Loose" and "Clear Loose"
- Array: Expand relative offset subpanel by default
- Array: Move start cap, end cap to a new subpanel
- Bevel: Move width type above width

Differential Revision: https://developer.blender.org/D8115
July 2, 2020, 14:31 (GMT)
Fluid: Added offset to control frame range

Added an offset field to control when to load the simulation files. Since this is a very small but helpful addition it is in my view safe to commit at this point of the bcon cycle.
Revision f58f09c by Hans Goudey
July 2, 2020, 12:26 (GMT)
Fix T78513: Modifier apply shortcut not displayed

We can't specify the "apply_as" enum value, even though it's the default.
July 2, 2020, 09:34 (GMT)
Fix T78054: Crash Editing Instanced Objects with Tangent Normals

Similar track as for normal mesh. Don't store the tangent normals in CustomData
of the mesh, but in an unassociated CustomData instance.

Reviewed By: Cl�ment Foucault

Differential Revision: https://developer.blender.org/D8161
July 2, 2020, 09:27 (GMT)
Fix T77686: EEVEE environment pass with film transparency

When the film is set to transparent the environment pass should still be
rendered solid. otherwise it renders black.

Reviewed By: Cl�ment Foucault

Differential Revision: https://developer.blender.org/D8046
July 2, 2020, 09:12 (GMT)
Fix crash calculating vertex parent in edit-mode

Regression in deaff945d0b96.
July 2, 2020, 07:29 (GMT)
Fix T76886: GPencil - Flickering when use Background or Camera image

The problem was if some stroke was empty and the changed flag was set to the last stroke wrongly.
July 2, 2020, 03:03 (GMT)
Cleanup: spelling
July 2, 2020, 00:32 (GMT)
Fix T76806 UV Editor: Display as Outline do not work on macOS

This is a simple workaround using polyline shader. This is temporary and
a better solution should be found when we refactor the 2D view using DRW.
July 1, 2020, 23:41 (GMT)
Fix T76229 Overlay: Sulpt overlay not working if object use in-front option

Simple fix similar to paint overlay.
July 1, 2020, 20:17 (GMT)
Fix alignment test when snap to edge while in vert or edge slide
July 1, 2020, 20:13 (GMT)
Revert "Fix alignment test when snap to edge while in constraint"

This reverts commit e16972389e728eeaf5043bb3cbd85fb7312a6463.
July 1, 2020, 19:42 (GMT)
Fix alignment test when snap to edge while in constraint
July 1, 2020, 18:01 (GMT)
Fix T77984: Cycles OpenCL error rendering empty scene
July 1, 2020, 17:52 (GMT)
EEVEE: Shadows: Remove 1 pixel padding to the cubemap

This avoid having a much higher memory footprint as the underlying texture
size allocated by the driver is likely to be much higher (rounded to next
Power of 2 or other alignement requirements).
July 1, 2020, 17:15 (GMT)
Fix T67587 Overlay: WeightPaint color blends with background in wireframe mode

Fix this by rendering to the overlay framebuffer when using alpha blend
mode.
July 1, 2020, 17:03 (GMT)
Cleanup: Add functions to check the first brush step and symmetry passes

This adds three functions to check the state of the stroke in the
StrokeCache, removing the references to first_time and
mirror_symmetry_pass from the code. This makes easier to understand what
each code path is doing inside of each tool.

Some tools were using mirror_symmetry_pass incorrectly, so this should
also fix unreported bugs with radial and tiling symmetry related to that.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8164
July 1, 2020, 16:55 (GMT)
GPencil: Fix unreported primitive color always set as Vertex Color

When drawing a primitive, the color was always assigned as vertex color, so it was impossible to change it in the material settings.

Now, the color is set to material color or vertex color as expected.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021