Blender Git Commits

Blender Git "master" branch commits.

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April 14, 2020, 13:50 (GMT)
Fix showing check-boxes in menu-search
Revision de47bf6 by Campbell Barton
April 14, 2020, 13:33 (GMT)
Cleanup: remove text editor 'select' option that did nothing
Revision b800a05 by Campbell Barton
April 14, 2020, 13:33 (GMT)
Revert "Cleanup: remove unused text.selection_set select option"

This reverts commit 9af0cdcd9349b6c0fd1cc0e57a58254e21e1bd3b.

Removed this feature because of confusion
caused by incorrect description.
April 14, 2020, 13:12 (GMT)
Fix T75629: Disallow dragging collection instance into itself

Differential Revision: https://developer.blender.org/D7408
April 14, 2020, 10:48 (GMT)
GPencil: Add missing 2.82 Random Layer color removed in refactor

Use a single color by object in grease pencil is not practical because is necessary to see all layers.

To tint by layer, the layer tint parameter is used and not the material color as is done in other modes.

This function has been backported from 2.82 because was removed in the 2.83 refactor.
April 14, 2020, 10:36 (GMT)
Add Complex Solidify option for thickness per face

Add an option to solidify complex which will make faces which have thickness
controlled by vertex weights flat/even, and parallel to their original face.

For each face it uses the minimal weight assigned to its vertices to control
the thickness.

This will help users for example in architecture or basic CAD design by finally
making solidify work there at all if altering thickness is needed.

Differential Revision: https://developer.blender.org/D7340

Reviewed and minor cleanups by Batien Montagne (@mont29).
April 14, 2020, 10:18 (GMT)
Improve Solidify/Bevel Modifier cooperation

Adds a slider to solidify which allows the user to add bevel weight on the outside
or remove bevel weight from the inside.

Also includes a very small improvment for working with subsurface modifier where
the rim edge in complex solidify will now also have a chance to get a crease if
there is only two adjacent edges.

Differential Revision: https://developer.blender.org/D7334

Reviewing and minor cleanups: Bastien Montagne (@mont29).
April 14, 2020, 09:50 (GMT)
Cleanup: remove unnecessary branch when lib linking constraints

Differential Revision: https://developer.blender.org/D7386

Reviewers: mont29
April 14, 2020, 09:29 (GMT)
BLI_math: add min/max utils for chars.
April 14, 2020, 09:07 (GMT)
Fix T75542: toggling modifier visibility not working correct with undo speedup

The problem was that in direct_link_id_restore_recalc, recalc_undo_accumulated
should contain the changes from the target state to the current state. However
it had already been cleared at that point, to start accumulating changes up to
the next undo push.

Delaying the clear of this flag seems like the obvious solution, but it's hard
to find the right place for that (if there is one). Instead this splits up the
flag into two separate variables.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D7402
April 14, 2020, 08:50 (GMT)
UI: improve menu search with dimmed menu prefix

- Show dimmed text for the menu entries leading up to the menu item.
- Show icons between the menu text and menu item.
- Use unicode right pointing triangle instead of arrow.
April 14, 2020, 08:41 (GMT)
Cleanup: pass font drawing x/y offset arguments as int's

Internally these values are ints.
April 14, 2020, 08:34 (GMT)
UI: add spin to extrude menu

This tool wasn't accessible anywhere in the interface
(besides the interactive tool).

Add to extrude since it's a kind of extrusion.
April 14, 2020, 08:30 (GMT)
UI: correct menu used for dope-sheet
April 14, 2020, 07:46 (GMT)
Sculpt: Implement undo of Apply Base during sculpt session

The idea is to push both base mesh geometry and PBVH coordinates
so it is possible to undo everything without loosing data which was
not flushed from sculpt session to base mesh.

It is possible do memory optimization to avoid push custom data
layers which are not touched by operator, but before doing that
better to ensure this is a correct and working approach.

Differential Revision: https://developer.blender.org/D7381
April 14, 2020, 00:49 (GMT)
Cleanup: ed_util_imbuf sections
April 14, 2020, 00:49 (GMT)
Cleanup: spelling
April 14, 2020, 00:49 (GMT)
Cleanup: remove redundant include, clang-format
April 13, 2020, 17:13 (GMT)
Fix T75676: Inconsistent "Only selected" GP layers in Dope Sheet

The selection was not checking all modes.
April 13, 2020, 15:15 (GMT)
Fix T75032: New complex solidify algorithm handles poorly merging threshold of small geometry details.

* Implemented the algortihm that would merge vertices to the weighted
center between them.
* Exposed the merge threshold to the user.

The new default tolerance is 0.0001 (versionning code ensures that
previous default value remains in use to avoid any change in existing
files).

Review and minor changes/cleanups from Bastien Montagne (@mont29).
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021