October 18, 2019, 11:35 (GMT) |
Added little explanation of eModifierTypeType_(Non)Constructive Thanks to @campbellbarton for the explanation. |
October 18, 2019, 11:35 (GMT) |
Fix multires cursor not displaying the active vertex Reviewed By: brecht Differential Revision: https://developer.blender.org/D6026 |
October 18, 2019, 11:35 (GMT) |
October 18, 2019, 11:35 (GMT) |
CUDA Wrangler: Fix strict compiler warning Namely addresses -Wstringop-truncation Not sure if there is anything to be done for strncpy. Differential Revision: https://developer.blender.org/D6006 |
October 18, 2019, 11:35 (GMT) |
Annotations: Use flag to determine if the layer is a Ruler Proposed fix for T70141. Before, the ruler was using the name of the layer as key, but this is very weak because if the layer name changes, the layer gets an annotation layer. Now, the layer is marked using a flag and now it's possible to rename it. Reviewed By: dfelinto Differential Revision: https://developer.blender.org/D6028 |
October 18, 2019, 11:35 (GMT) |
Fix T70644 EEVEE: Bump issue with geometry node normal coordinate Was caused by non-normalized coordinates (normals). Note this is not 100% correct as the dFdx functions can be the same for packs of 4 pixels and the derivated value can only be correct for one pixels. This is because smoothed normals are a non-linear function (because of the normalization). The correct fix would be to do the dFdx offset BEFORE any normalization. |
October 18, 2019, 11:35 (GMT) |
October 18, 2019, 11:35 (GMT) |
Fix build error on macOS after recent changes for file delete |
October 18, 2019, 11:35 (GMT) |
Fix build error on Windows after recent changes |
October 18, 2019, 11:35 (GMT) |
File Browser: add back Delete, which now moves files to the trash In Blender 2.7 delete would permanently delete files, now this function is back but using more standard behavior. This patch includes code contributed by Kris (Metricity). Differential Revision: https://developer.blender.org/D4585 |
October 18, 2019, 11:35 (GMT) |
Fix Delaunay 2d valid bmesh mode bug. Wasn't checking for repeated vertices. Also, made choices of edges to keep more aesthetically pleasing. |
October 18, 2019, 11:35 (GMT) |
October 18, 2019, 11:35 (GMT) |
Fix T70614 EEVEE: Bump with texture connected to other branches don't work Was caused by the bump node not being evaluated because the other branch was evaluated before. To fix this, we use fromnode instead of tonode. Also we fix a potential issue with recursiveness because ntree_shader_copy_branch() also use nodeChainIterBackwards() which would reset the iter_flag in the middle of the parent iteration. Use iter_flag as a bitflag for each iteration to fix this. |
October 18, 2019, 11:35 (GMT) |
Fix T70609 EEVEE: Shader using lots of nodegroups are slow to update |
October 18, 2019, 11:35 (GMT) |
Fix T70544: Mesh extracted from Mask crash Blender when using Dyntopo This commit fixes an assert in mesh_runtime_check_normals_valid Reviewed By: jbakker Maniphest Tasks: T70544 Differential Revision: https://developer.blender.org/D6013 |
October 18, 2019, 11:35 (GMT) |
Cleanup: typo, style |
October 18, 2019, 11:35 (GMT) |
Sculpt: Fix projection artifacts by changing the voxel remesh isovalue This should fix most of the shrinkwrap artifacts when the preserve volume option is active. After this commit the default voxel remehser settings should not fail in the default cube. Reviewed By: zeddb Differential Revision: https://developer.blender.org/D6010 |
October 18, 2019, 11:35 (GMT) |
Fix: region toggle operator being able to toggle regions it shouldn't Only regions with alignment set should be toggle-able. If this is not set, then the region is likely either a main region, or entirely hidden by the user (not just collapsed). |
October 18, 2019, 11:35 (GMT) |
Depsgraph: Perform early exit check prior to time tag Evaluation is not entirely cheap even in the case when there is nothing tagged in the scene. This is because of all the calculation of pending operations, cleating runtime flags and so on. This commit makes it so time operation is tagged for update prior to early exit check. Improves playback speed in a scene without anything animated. Maniphest Tasks: T70463 Differential Revision: https://developer.blender.org/D6002 |
October 18, 2019, 11:35 (GMT) |
Fix T70626: VSE: Slip Strip Operator doesn't refresh audio on confirm Maniphest Tasks: T70626 Reviewed By: ISS, sergey Differential Revision: https://developer.blender.org/D6016 |
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