March 16, 2020, 11:43 (GMT) |
Cleanup: Typo in comment |
March 16, 2020, 11:18 (GMT) |
UI: fix backdrop and alignment in anim channels This patch fixes various problems of alignment and element backdrops for the animation channels drawing, mainly in the Graph editor but also for grease pencil and mask layers in the Dope Sheet. Reviewed By: billreynish, sybren Differential Revision: https://developer.blender.org/D5204 |
March 16, 2020, 11:15 (GMT) |
Fix another implicit cast of boot to int Use proper comparison to nullptr. It is important to use nullptr since NULL is actually an integer, which leads to another type of warnings. |
March 16, 2020, 11:06 (GMT) |
add layout nodes to menu |
March 16, 2020, 11:01 (GMT) |
Merge branch 'functions' into builtin-simulation-nodes |
March 16, 2020, 10:59 (GMT) |
Merge branch 'master' into functions |
March 16, 2020, 10:52 (GMT) |
Fluid: Updated Manta pp files Includes additional minmax check for Windows |
March 16, 2020, 10:24 (GMT) |
Merge branch 'master' into new-object-types |
March 16, 2020, 10:12 (GMT) |
Fix crash when closing Blender with active VR session On Windows I still get a crash in some Windows library inside the exit() call, even though Blender shuts just fine. Not sure where that's coming from. |
March 16, 2020, 09:53 (GMT) |
Fix implicit cast from bool to int in path tests |
March 16, 2020, 09:42 (GMT) |
Workbench: Crash When Rendering With Stereo |
March 16, 2020, 00:53 (GMT) |
Cleanup: use unsigned char for UI_view2d_text_cache_add Avoids casts when used with other UI code where the color is often unsigned. |
March 15, 2020, 22:43 (GMT) |
Cleanup: misleading memset use This call to memset relied on PassList having a single, zero sized struct member. Pass the passes array instead for readability. |
March 15, 2020, 22:19 (GMT) |
UI: Add an Outline to the Popover Arrows Reviewed By: billreynish, fclem Differential Revision: https://developer.blender.org/D5873 |
March 15, 2020, 21:50 (GMT) |
Workbench: Fix default view not reset after drawing This fix jitter of overlay and GPencil. But I'm not sure this should be the responsibility of the subsequent draw engines or the responsibility of the current engine to reset the view. |
March 15, 2020, 21:14 (GMT) |
Fix a syntax error in test spec for BLI_delaunay_2d_test. Test specs are read from strings, and there was a comma instead of a decimal point, and then an extra decimal point in the Quad0 test. This test has been flaky on Windows buildbot. Perhaps this is why. |
March 15, 2020, 19:12 (GMT) |
Cleanup: process colorspace conversion with a 1D pixel array No need to assume it's 2D or 3D. |
March 15, 2020, 18:40 (GMT) |
GPencil: Reduce factor to 5 in previous commit 10 decimals is too high |
March 15, 2020, 18:22 (GMT) |
GPencil: Remove Keep parameter from Select Vertex Color Also changed range of threshold from 0 to 10 |
March 15, 2020, 15:11 (GMT) |
Fix Blender building after recent 'cleanup'. Caused by rB4be4c0667155. Please ensure at least affected code does still build... |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021