August 21, 2019, 17:36 (GMT) |
Shading: Add more operators to Vector Math node. Add Multiply, Divide, Project, Reflect, Distance, Length, Scale, Snap, Floor, Ceil, Modulo, Fraction, Absolute, Minimum, and Maximum operators to the Vector Math node. The Value output has been removed from operators whose output is a vector, and the other way around. All of those removals has been handled properly in versioning code. The patch doesn't include tests for the new operators. Tests will be added in a later patch. Reviewers: brecht, JacquesLucke Differential Revision: https://developer.blender.org/D5523 |
August 21, 2019, 16:44 (GMT) |
Cleanup: remove old Windows scons installer, this is handled by CMake now |
August 21, 2019, 16:38 (GMT) |
Cleanup: Fix build error with MSVC Previously eigens internal include order somehow implicitly provided M_PI and friends. The recent eigen version bump broke this implicit behaviour, better to be explicit that we need the math defines for MSVC. |
Revision b0034fd by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 16:24 (GMT) |
more comments |
Revision 3394918 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 15:57 (GMT) |
add some comments |
Revision fda6430 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 15:38 (GMT) |
improve const correctness in many places |
Revision 700ff7b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 15:29 (GMT) |
Merge branch 'master' into functions |
August 21, 2019, 15:21 (GMT) |
Timeline: refactor cache drawing I did this mostly to get to know the point cache from this direction. This should not change anything from the user perspective. |
August 21, 2019, 15:13 (GMT) |
LibOverride: Fix inverted logic in RNA collection operation application. Note to self: need to recheck the namings of whole override code, currently this is way to confusing and inconsistent. |
August 21, 2019, 15:13 (GMT) |
Cleanup: minor error in assert message in libOverride collection code. |
August 21, 2019, 14:32 (GMT) |
Modify .gitmodules to use Tangent Anim subrepo for addons Modified release/scripts/addons to point to git://github.com/tangent-animation/blender-addons.git, branch blender-v2.80-release |
Revision b7f8e64 by Howard Trickey August 21, 2019, 14:21 (GMT) |
Merge from master. |
August 21, 2019, 14:06 (GMT) |
Mask filter: update only modified nodes |
August 21, 2019, 13:53 (GMT) |
Fix T68826 Eevee: Multi-Mat not working if switching from Solid shading The correct fix would be to avoid all those hacks but this is needed if we want to be able to parallelize object vbo extractions. |
August 21, 2019, 13:53 (GMT) |
OpenVDB: Fixed in-memory rendering. |
August 21, 2019, 12:47 (GMT) |
Revision 6f511f6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 12:44 (GMT) |
Fix raw allocator This allocator is necessary because sometimes we don't want to use Blenders guarded allocator. Especially when an object lives longer than the guarded allocator. |
August 21, 2019, 12:15 (GMT) |
Update Eigen to 3.3.7 This is in preparation for the QuadriFlow remesher lib. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D5549 |
August 21, 2019, 11:39 (GMT) |
August 21, 2019, 11:24 (GMT) |
Fix missing CMake hint for OpenXR SDK path on linux |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021