December 9, 2020, 21:50 (GMT) |
USD import flags. Added Is Sequence and Transform Cache Constraint import options. |
December 9, 2020, 21:25 (GMT) |
Sculpt: Elastic deform type for Snake Hook This adds deformation types to snake hook and the elastic deformation type. This mode deforms the mesh using a kelvinlet instead of applying the displacement directly inside the brush radius, which is great for stylized shapes sketching. Changes in rake rotation when using elastic are too strong when set to 1, so I'll add a nicer way to support rake rotations with smoother transitions in the future. Reviewed By: sergey, JulienKaspar Differential Revision: https://developer.blender.org/D9560 |
December 9, 2020, 21:09 (GMT) |
Cleanup: Remove unused c popup menu for text editor This code hase been usused for 10 years and the right click menu is now in python. |
December 9, 2020, 20:45 (GMT) |
Fix T82242: creating particle influence textures does not set up DEG relation immediately Texture and ParticleSettings have a DEG relation, but `DEG_relations_tag_update` was not called when the texture changed. This lead to no updates when e.g. texture size changes, relation only went into full effect after save/reload or adding/removing keyframes. Two places were additional relation tagging is needed: - ParticleSettings `active_texture` changes - ParticleSettingsTextureSlot (basically any TextureSlots') texture changes Maniphest Tasks: T82242 Differential Revision: https://developer.blender.org/D9393 |
December 9, 2020, 20:09 (GMT) |
UI: Update theme to match Shader nodes category color with socket color The change to match socket color and category was already done, but it was missing versioning code to update the theme on load. Fixes T83500 (already closed as invalid, but this would solve the non-matching colors) Reviewed by Hans Goudey (HooglyBoogly) |
December 9, 2020, 16:29 (GMT) |
Use new get_input_attribute abstraction |
December 9, 2020, 16:06 (GMT) |
Fix T83581: "Only local" ambient occlusion option causes error on OptiX 2.92 The SVM AO node calls "scene_intersect_local" with a NULL pointer for the intersection information, which caused a crash with OptiX since it was not checking for this case and always dereferencing this pointer. This fixes that by checking whether any hit information was requested first (like is done in the BVH2 intersection routines). |
December 9, 2020, 15:53 (GMT) |
Merge branch 'master' into geometry-nodes-point-separate-node |
December 9, 2020, 15:43 (GMT) |
Support meshes in addition to point clouds |
December 9, 2020, 15:42 (GMT) |
GPencil: Fix Cmake for Windows for libharu This is hardcoded now |
December 9, 2020, 15:35 (GMT) |
fix merge conflict |
December 9, 2020, 15:35 (GMT) |
Merge branch 'master' into temp-geometry-nodes-mix-attributes |
December 9, 2020, 15:29 (GMT) |
Cleanup: various clang tidy fixes |
December 9, 2020, 15:20 (GMT) |
Geometry Nodes: simplify supporting different input socket types for attributes This is a non-functional change. The functionality introduced in this commit is not used in master yet. It is used by nodes that are being developed in other branches though. |
December 9, 2020, 15:00 (GMT) |
Use text for comparison RNA enum items |
December 9, 2020, 14:54 (GMT) |
cleanup |
December 9, 2020, 14:48 (GMT) |
Merge branch 'master' into greasepencil-object |
December 9, 2020, 14:41 (GMT) |
Fix T83575: GPencil: VFX Blur is not disabled when samples are zero Before the number of samples was not checked, only the pixel size. |
December 9, 2020, 14:37 (GMT) |
cleanup |
December 9, 2020, 14:35 (GMT) |
Merge branch 'master' into geometry-nodes-point-separate-node |
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Master Commits
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