Blender Git Commit Log

All Blender Git commits.

Page: 1105 / 8462

November 20, 2020, 11:31 (GMT)
Reintroduce single-channel filter for completeness.
November 20, 2020, 11:10 (GMT)
Improve error messages & levels
November 20, 2020, 11:06 (GMT)
Fix T82762: linked but unavailable output handled incorrectly
November 20, 2020, 10:50 (GMT)
Fix T82773: node with unavailable output is handled incorrectly
November 20, 2020, 10:41 (GMT)
Fix (unreported) bug in liboverride diffing code for collection item insertion.

In case we do not use names, code adding new insert operations in
collections was broken.

Not a proble in practice so far, since this case was not yet in use, but
will be soon with NLA overrides.
November 20, 2020, 09:35 (GMT)
Remove commented-out code; correct spelling.
November 20, 2020, 07:59 (GMT)
Fix T82493: PyDoc generation throws exception on exit

Since add-ons now unregister on exit
(as of fa566157a5c351775d082b05b180c630665b4afc)
clearing functions in `bpy.app.handlers` caused an error on exit.

Resolve by restoring handlers before exiting.
November 20, 2020, 07:57 (GMT)
Merge branch 'blender-v2.91-release'
November 20, 2020, 06:32 (GMT)
Fix add-object cursor plane failing to update on zoom

Zoom with an orthographic view wasn't refreshing the preview plane.
November 20, 2020, 06:15 (GMT)
Add Object Tool: support placing objects in orthographic axis views

When an projecting onto a plane that is orthogonal to the views Z axis,
project onto a view aligned axis then map it back to the original plane.
see: ED_view3d_win_to_3d_on_plane_with_fallback

Since the depth can't be properly visualized in 3D, display a 2D so
it's possible to to tell the depth from the cursor motion.
November 20, 2020, 05:45 (GMT)
Add Object Tool: use the closest view-aligned axis as a fallback

When using surface orientation and nothing is under the mouse-cursor,
pick the axis that's closest to the view's Z axis.

Now by default default, drawing into empty spaces wont use a plane
orthogonal to the view.
Revision a112089 by Hans Goudey (master)
November 20, 2020, 01:43 (GMT)
UI: Fix panel drag icon added to redo panel

Error in cleanup commit 0d93bd8d639. Currently floating panels
cannot be dragged, so the widget should not be displayed.
November 20, 2020, 01:15 (GMT)
Fix add-object tools cursor distorted drawing on save

Generating the thumbnail left the view matrices set to values
that couldn't be used for cursor drawing.

Backup/restore the matrices for off-screen drawing.
November 20, 2020, 01:15 (GMT)
Cleanup: use a struct to backup/restore values for offscreen drawing

Variables to temporarily override values was scattered,
making it harder to follow.
November 20, 2020, 01:14 (GMT)
Cleanup: remove unused off-screen drawing struct
November 20, 2020, 01:14 (GMT)
Cleanup: rename do_sky argument to draw_background

This was leftover from Blender internal, follow the naming
already used by the draw manager.
November 20, 2020, 01:14 (GMT)
Cleanup: remove unused perspective argument to off-screen drawing

Some callers were passing in dummy values, this can be accessed from
`RegionView3D.is_persp` can be used to check this.
November 20, 2020, 00:39 (GMT)
Cleanup: spelling
November 20, 2020, 00:28 (GMT)
Cleanup: clang-format
November 20, 2020, 00:26 (GMT)
Show UIList with asset tags in Asset Browser sidebar

Tags can still only be edited from Python. Operators and buttons still have to
be added.
Also, tags aren't read for other files yet, so the tag list is only shown for
the "Current File".
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021