Blender Git Commit Log

All Blender Git commits.

Page: 1325 / 8462

August 26, 2020, 17:19 (GMT)
Outliner: Use `shift` for restrict button child toggle

The `ctrl` key was mapped to recursive bone selectable and visibility
toggling. This changes the key to `shift` to be consistent with objects
and collections. Also adds an explanation to the tooltip.

Part of T77408

Differential Revision: https://developer.blender.org/D8650
August 26, 2020, 16:58 (GMT)
Outliner: Left and right walk navigation

Previously the left and right arrow keys would close and open the active
tree element, but a subsequent key press would not select up or
down the tree as is common in tree-based interfaces.

Walking left and right now does a selection action after opening or closing
the active tree item. For example, a right key press on a closed element
will open it's subtree, and an additional right key press will select
the first child element.

A left key press anywhere in a subtree will first close the active
element if it's subtree is expanded. Walking left again will select the
parent element.

Part of T77408

Differential Revision: https://developer.blender.org/D8650
August 26, 2020, 16:04 (GMT)
Cleanup:Remove C++14 flags from extern/quadriflow

The main CMakeLists.txt specifies C++17, quadriflow tries to add C++14
flags leading to the following warnings when building with MSVC

Command line warning D9025 : overriding '/std:c++17' with '/std:c++14`

This change removes the C++14 flags, and fixes a build error caused
by the removal of `std::unary_function` in C++17 in the .obj loader
(which isn't used by blender)

Reviewed By: zeddb

Differential Revision: https://developer.blender.org/D8720
August 26, 2020, 15:48 (GMT)
Logging: change error to warning

This is in preparation for https://developer.blender.org/D8665.
August 26, 2020, 15:16 (GMT)
Cleanup: Fix MSVC warning regarding flags in bullet

For bullet we compile at /W0 for MSVC but we did not
remove the standard /W3 flag. Leading to the following
warning:

Command line warning D9025 : overriding '/W3' with '/W0'

This change removes the W3 flag for bullet to get rid
of the warning.
August 26, 2020, 14:54 (GMT)
LineArt: Basic background task canceling.
August 26, 2020, 14:27 (GMT)
Fix T77900: File Browser in macOS fullscreen crashes

When Blender is started in fullscreen mode from the command line,
or if the fullscreen state is saved in the startup file, all temporary windows
will also open in fullscreen mode. When closing the fullscreen File Browser,
Blender would either crash or parent window becomes black.

This does not happen if the Blender switches to full screen manually.

`NSWindowCollectionBehaviorFullScreenPrimary` should be set for windows that
can enter full-screen mode. Otherwise macOS will turn the wrong window into
full-screen.

Similar fix: rB4b39de677d20

Differential Revision: https://developer.blender.org/D8708

Reviewed by: Julian Eisel
August 26, 2020, 14:24 (GMT)
Property Search: Add comment explaining menu search limitation
August 26, 2020, 13:44 (GMT)
Clenaup: Refactor Sculpt gesture mask operators

This refactors Box Mask and Lasso mask making both functions share the
same code. After this change it should be easier to add new
functionality, new gesture tools or implement new gesture modes.

No functional changes.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8707
August 26, 2020, 13:33 (GMT)
Merge branch 'master' into greasepencil-object
August 26, 2020, 13:28 (GMT)
Merge branch 'blender-v2.90-release' into master
August 26, 2020, 13:20 (GMT)
Fix T80098: Mesh deform doesn't update in edit mode

Use BKE_mesh_wrapper API access to access mesh coordinates
for modifier evaluation.

Call BKE_mesh_wrapper_ensure_mdata when binding
since it's a one off operation.

Regression from deaff945d0b96.

Reviewed by: @brecht

Ref D8709
August 26, 2020, 13:05 (GMT)
GPencil: Hide Boundary strokes in Render

This change hides the boundary strokes used for closing filled areas in render mode (viewport and final render).

Related to T80128
August 26, 2020, 12:58 (GMT)
LineArt: Back-transform strokes to allow gp to sit at other positions.
August 26, 2020, 12:36 (GMT)
LineArt: Disable line art object viewport selection by default.
August 26, 2020, 12:31 (GMT)
LineArt: Prevent crash when using any sort of moving operators.
August 26, 2020, 12:18 (GMT)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
August 26, 2020, 11:32 (GMT)
GPencil: Fix Assert using fill tool

With the new changes in the Draw Manager, GPU_depth_mask must be set to ON, before clear depth.
August 26, 2020, 11:21 (GMT)
Merge branch 'master' into newboolean
August 26, 2020, 11:04 (GMT)
Cleanup: remove G.debug_value check for old mesh-deform behavior

Added in 2007, it doesn't seem useful to support alternate behavior.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021