April 30, 2020, 16:48 (GMT) |
Use "instanced" naming |
April 30, 2020, 16:43 (GMT) |
Fix crash when switching subdivision level in Multires When using multires_reshape_context_create_from_ccg to create the context mmd is null, so the subdivision smooth mode can't be checked there. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7579 |
April 30, 2020, 16:24 (GMT) |
Merge branch 'panel-list-patch' into panel-list-patch-2 |
April 30, 2020, 16:24 (GMT) |
GPencil: Fix more compiler warnings |
April 30, 2020, 16:24 (GMT) |
Cleanup: Naming |
April 30, 2020, 16:21 (GMT) |
Use void * for uiListPanelIDFromDataFunc |
April 30, 2020, 16:18 (GMT) |
GPencil: Fix compiler warning |
April 30, 2020, 16:12 (GMT) |
Merge branch 'panel-list-patch' into panel-list-patch-2 |
April 30, 2020, 16:11 (GMT) |
Naming: list panel to recreate list panel |
April 30, 2020, 16:10 (GMT) |
Cleanup: Fix compiler warning |
April 30, 2020, 16:09 (GMT) |
Fix T76097: Simulations don't take animated gravity into account Together with 21485e94aac1 this commit should fix the issue with animated gravity values. |
April 30, 2020, 16:01 (GMT) |
Cleanup: simplify a bit libquery code. |
April 30, 2020, 15:58 (GMT) |
simplify naming |
April 30, 2020, 15:57 (GMT) |
Merge branch 'blender-v2.83-release' |
April 30, 2020, 15:57 (GMT) |
Fix long OptiX BVH build times in Cycles with many objects Looping over all primitives for every object is really slow, so this patch avoids that by moving the necessary assignments inline with the primitive merging done for every geometry. |
April 30, 2020, 15:54 (GMT) |
rebase blenloader api on latest master |
April 30, 2020, 15:52 (GMT) |
Fix shaderFX panel default expansion |
April 30, 2020, 15:48 (GMT) |
ShaderFX UI updates |
April 30, 2020, 15:33 (GMT) |
Fluid: Refactored fluid gravity settings Refactored setup that converts from Blender to Mantaflow units. |
April 30, 2020, 15:33 (GMT) |
Updated Mantaflow source files |
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Master Commits
MiikaHweb | 2003-2021