Blender Git Commit Log

All Blender Git commits.

Page: 1745 / 8462

March 31, 2020, 23:50 (GMT)
Fix missing break statement in recent face-set support
March 31, 2020, 23:50 (GMT)
Cleanup: quiet discarded-qualifiers, unused warnings
March 31, 2020, 23:39 (GMT)
Cleanup: Organize Weld Modifier in alphabetical order
March 31, 2020, 23:31 (GMT)
EEVEE: Motion Blur: Fix camera motion blur in render
March 31, 2020, 23:27 (GMT)
Fix T74588: Weld Modifier: Vertex colors and UVs get incorrect values
March 31, 2020, 23:07 (GMT)
Multires: Initial Face Sets support

This implements the Sculpt Mode API functions needed for Face Sets and
visibility management for PBVH_GRIDS. No major changes were needed in
the operators and the sculpt mode code. This implementation stores the
face sets in the base mesh, so faces created in higher subdivision
levels can't be modified individually. Also, we are not checking for
multiple face sets per vertex (that can be added in the future), so
relax tools don't work yet. The rest of the features (paint, undo,
visibility operators..) work as expected.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7168
March 31, 2020, 22:52 (GMT)
EEVEE: Motion Blur: Fix rendering and center sample on current frame
March 31, 2020, 22:52 (GMT)
EEVEE: Motion Blur: Make Temporal accumulation clear up the noise
March 31, 2020, 22:52 (GMT)
EEVEE: Motion Blur: Fix missing motion vectors after first TAA sample
March 31, 2020, 22:52 (GMT)
EEVEE: Motion Blur: Fix TAA reprojection

We compute the motion vector on the fly based on camera motion.
March 31, 2020, 22:50 (GMT)
EEVEE: Motion Blur: Fix motion blur in render
March 31, 2020, 22:50 (GMT)
EEVEE: Object Motion Blur: Initial Implementation
March 31, 2020, 22:31 (GMT)
Implement 13 more modifier panels
March 31, 2020, 20:00 (GMT)
GPencil: Remove unused materials after converting mesh
March 31, 2020, 19:14 (GMT)
make.bat: Improve messaging when not detecting MSVC

Inspired by @mrwhite in D7295
March 31, 2020, 18:20 (GMT)
GPencil: Fix convert to Mesh offset to use Normal vector
March 31, 2020, 17:45 (GMT)
GPencil: Add Offset to Stroke converted and make stronger the thickness
March 31, 2020, 17:11 (GMT)
Merge branch 'master' into modifier-panels-ui
March 31, 2020, 17:10 (GMT)
Implement more modifier panels

Alphabetically to MOD_screw.c
March 31, 2020, 16:55 (GMT)
Merge branch 'master' into greasepencil-object
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021