Blender Git Commit Log

All Blender Git commits.

Page: 1789 / 8462

March 10, 2020, 15:50 (GMT)
Cycles: Fixed Shadow and Mist passes with adaptive sampling.

This also fixes a side-effect where turning on UV pass but leaving
Shadow pass turned off destroyed the Combined pass.
March 10, 2020, 15:48 (GMT)
Color transforms were fixed in Windows MR -> disable our workaround
March 10, 2020, 15:45 (GMT)
Fix T74617: Gpencil Sculpt Strength brush gets wonky results

Changed how the strength is calcul�ated and reduce the factor to get a smoother result.
March 10, 2020, 15:43 (GMT)
Merge branch 'soc-2019-openxr' into vr_scene_inspection
March 10, 2020, 15:41 (GMT)
Remove old files/changes, git keeps bringing them back...
March 10, 2020, 15:39 (GMT)
Minor cleanup: Avoid forward declaration
March 10, 2020, 15:39 (GMT)
Remove obscure unique_oxr_ptr, implement alternative RAII for swapchain

Add an own class for the swapchain, through which we can ensure correct
RAII resource management.
March 10, 2020, 15:37 (GMT)
Cleanup: Avoid macros, don't print source location for errors
March 10, 2020, 15:37 (GMT)
Cleanup: Address various review comments
March 10, 2020, 15:37 (GMT)
Add comments to C-API function declarations
March 10, 2020, 15:34 (GMT)
Merge branch 'temp-openxr-blenderside' into soc-2019-openxr
March 10, 2020, 15:32 (GMT)
Fix rendering artifacts when changing Face Sets visibility

All sculpt operators and brushes need to use ID_RECALC_SHADING even when
PBVH rendering is not used.
March 10, 2020, 15:21 (GMT)
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside
March 10, 2020, 15:17 (GMT)
Cleanup: Clarify places to look for subversion bump
March 10, 2020, 15:11 (GMT)
Remove old files/changes, git keeps bringing them back...
March 10, 2020, 15:05 (GMT)
Minor cleanup: Avoid forward declaration
March 10, 2020, 15:00 (GMT)
Remove obscure unique_oxr_ptr, implement alternative RAII for swapchain

Add an own class for the swapchain, through which we can ensure correct
RAII resource management.
March 10, 2020, 14:55 (GMT)
Fix T74613: Assign the default face set color in the versioning code

A default face set color was not being set in previously saved meshes,
so it will always render the default face set with a random color until
the colors were recalculated.

Bump subversion to 283.8

Reviewed By: dfelinto

Maniphest Tasks: T74613

Differential Revision: https://developer.blender.org/D7094
March 10, 2020, 14:19 (GMT)
Cleanup: Add comment explaining DPI influence on RNA pixel-properties

Good to be explicit about the fact that we may still use the pixel
property sub-type when DPI will be applied.
See comments in https://developer.blender.org/D7077.
March 10, 2020, 14:16 (GMT)
undoe-experiments: cleanup: proper printf format for uint...
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021