February 28, 2020, 13:53 (GMT) |
Initial demo step for IDType refactor 'cleanup' project. This is mostly a first version, consider it a base of discussion for how we want to do it. Once this is agreed on, I'll add all missing callbacks, then on cleanup day I'll add usage of those callbacks in `lib_id` idmanagement code, and me and others can go monkey-editing all our ID types BKE files accordingly. Regarding `BKE_idcode.h`/`idcode.c`, I think these should then be merged in `BKE_idtype`, then we can see which of idcode functions we keep as-is (as wrappers around new IDTypeInfo), and which we can simply remove in favour of direct usage of IDTypeInfo data by calling code? This is part of T73719. Differential Revision: https://developer.blender.org/D6966 |
February 28, 2020, 13:46 (GMT) |
Preview Render: Disable Unneeded Render Passes |
February 28, 2020, 13:45 (GMT) |
Initial demo step for IDType refactor 'cleanup' project. |
February 28, 2020, 13:34 (GMT) |
File Browser: Add Ctrl+F shortcut to activate filter textbox Reviewers: Severin, brecht Differential Revision: https://developer.blender.org/D6941 |
February 28, 2020, 13:31 (GMT) |
Code Cleanup: UNDEF not existing define |
February 28, 2020, 13:30 (GMT) |
OpenSubdiv: Allow less topology callbacks assigned Useful for cases when topology does not need to have any crease or UV layers. Now instead of assigning callbacks which returns zero data is possible to simply assign the callback itself to NULL. |
February 28, 2020, 13:26 (GMT) |
February 28, 2020, 13:11 (GMT) |
UI: add theme option for grid levels to display in node editor background Differential Revision: https://developer.blender.org/D6916 |
February 28, 2020, 13:05 (GMT) |
initial simulation tree type |
February 28, 2020, 12:57 (GMT) |
UI: improve label text colors in save and security popups This adds a utility functions to draw a label highlighted or in red. Differential Revision: https://developer.blender.org/D6934 |
February 28, 2020, 12:49 (GMT) |
Objects: make evaluated data runtime storage usable for types other than mesh This is in preparation of new object types. This only changes mesh_eval, we may do the same for mesh_deform_eval and other areas in the future if there is a need for it. This previously caused a bug in T74283, that should be fixed now. Differential Revision: https://developer.blender.org/D6695 |
February 28, 2020, 12:43 (GMT) |
Merge branch 'functions' into builtin-simulation-nodes |
February 28, 2020, 12:42 (GMT) |
remove leftovers from initial simulation node tree |
February 28, 2020, 12:34 (GMT) |
Merge branch 'functions' into builtin-simulation-nodes |
February 28, 2020, 12:31 (GMT) |
Merge branch 'master' into functions |
February 28, 2020, 12:28 (GMT) |
Nodes: Use destructor callbacks for bNodeSocketType and bNodeType Reviewers: brecht Differential Revision: https://developer.blender.org/D6963 |
February 28, 2020, 12:27 (GMT) |
start laying out simulation node files |
February 28, 2020, 12:01 (GMT) |
Revert "Objects: make evaluated data runtime storage usable for types other than mesh" This reverts commit f2b95b9eae2ee913c99cff7595527b18d8b49d0a. Fix T74283: modifier display lost when moving object in edit mode. The cause is not immediately obvious so better to revert and look at this carefully. |
February 28, 2020, 11:42 (GMT) |
Multires: Move current reshaping/propagation logic to legacy file It will eventually rewritten. This commit prepares some clean space to start this process. So far no functional changes. |
February 28, 2020, 11:39 (GMT) |
Fix T73587: Wrong sub-panel animation on double-click Under the special circumstance of double clicking and then opening a panel with sub-panels again, the parent panel's offset in y-direction was added twice to the child panels: once inside "get_panel_real_ofsy" and once within "align_sub_panels". This introduced a visible glitch. Reviewed by: Julian Eisel Differential Revision: https://developer.blender.org/D6942 |
|
|
|


Master Commits
MiikaHweb | 2003-2021