February 20, 2020, 12:00 (GMT) |
Fix missing output dir for blendfile_liblink test. |
February 20, 2020, 12:00 (GMT) |
Cleanup: use doxy sections for BLI_bpath API |
February 20, 2020, 12:00 (GMT) |
build_deps: include venv on windows |
February 20, 2020, 12:00 (GMT) |
February 20, 2020, 12:00 (GMT) |
February 20, 2020, 12:00 (GMT) |
Cleanup: compiler warnings |
February 20, 2020, 12:00 (GMT) |
Fix T70898: Area.type access fails for topbar & statusbar Revert change from 5f6c45498c92b91a710a1317f6d41f73fbe83477 Excluding enum items meant Python scripts couldn't access them. This is no longer needed now Area.ui_type is used for the menu. |
February 20, 2020, 12:00 (GMT) |
Cycles: Enabled quaternion motion blur with Embree. Bringing Embree's motion blur closer to Cycles' native blur. This requries Embree 3.8.0 or newer. Differential Revision: https://developer.blender.org/D6575 |
February 20, 2020, 12:00 (GMT) |
IC keymap: Use B for Sequencer Blade tool, Ctrl/Cmd-B for Split operator Also add Q for select tool, as in other editors |
February 20, 2020, 12:00 (GMT) |
DRW: Fix wrong view transform used in solid mode if using workbench engine |
February 20, 2020, 12:00 (GMT) |
IC keymap: Fix warnings after recent Cut -> Split name change |
February 20, 2020, 12:00 (GMT) |
Fix T73793 Walk navigation crosshair gets hidden behind objects This is a bug that the recent refactor exposed. Some widgets were drawing with alpha set to 0. |
February 20, 2020, 12:00 (GMT) |
Fix T73914 Overlay: Unable to select bone in pose mode It was caused by the bone selection overlay that was delaying the xray pass. But OVERLAY_pose_draw were never called when doing selection. |
February 20, 2020, 12:00 (GMT) |
Temp debug prints for liblink tests to check what happens on windows. |
February 20, 2020, 12:00 (GMT) |
Fix: Alphabeticalize Object Modifiers Reported by Dalai on the live stream |
February 20, 2020, 12:00 (GMT) |
Fix T73748 Overlay: Infront disappearing/glitched while in Xray mode |
February 20, 2020, 12:00 (GMT) |
Overlays: Fixed blending issue when not using smooth wire |
February 20, 2020, 12:00 (GMT) |
February 20, 2020, 12:00 (GMT) |
MSVC: Fix obscure RNA related build error When you switch between debug/release mode a lot, you could end up in a situation where the generated RNA code was out of sync between the two configurations. There was one function optionally defined with an `#ifndef NDEBUG` guard, this patch adds a stub implementation for the other configurations to prevent build errors. Differential Revision: https://developer.blender.org/D6855 Reviewers: brecht |
February 20, 2020, 12:00 (GMT) |
Codesign: Harden check for archive being ready for sign Seems like sometimes files are being only partially ready, which makes it so there are unsigned files, failing to deliver fully signed bundle. Now expected archive file size is stored into stamp file and is checked against size of the archive file on another side. There are some bare prints used for debugging, would need to switch it to a proper logger (or to be removed). |
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Master Commits
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