Blender Git Commit Log

All Blender Git commits.

Page: 2012 / 8462

December 5, 2019, 15:36 (GMT)
Overlay Engine: Armature: Use Wire AA on custom bone loose edges
December 5, 2019, 15:36 (GMT)
Overlay Engine: Fix bone outline antialiasing
December 5, 2019, 13:45 (GMT)
Fix T72169: "New File" loads UI, even when disabled

Partially reverts b500f427009f0, callers now set this flag.
December 5, 2019, 13:14 (GMT)
open group interface panel from V pie menu
December 5, 2019, 12:58 (GMT)
initial support for reordering group inputs
December 5, 2019, 12:46 (GMT)
Merge branch 'master' into greasepencil-object
December 5, 2019, 12:46 (GMT)
GPencil: Fix Stroke keeps selected when duplicate (unreported)

When use `Shift+D` the original stroke was unselected only at stroke level, but not at point level and the edit line kept selected.
December 5, 2019, 12:14 (GMT)
handle other socket types in operator
December 5, 2019, 12:10 (GMT)
make it easier to create group outputs
December 5, 2019, 12:05 (GMT)
Overlay Engine: Fix crash in select mode with Lock Object Modes off

Fixes T72189: Crash when Lock Object Modes off and switching from Sculpt mode to Object mode
December 5, 2019, 11:47 (GMT)
better default value initialization
December 5, 2019, 11:43 (GMT)
initial V shortcut to create group inputs
December 5, 2019, 11:35 (GMT)
Cleanup: Silent Warnings

Silent unused variable warnings introduced by recent changes in the
overlay engine.
December 5, 2019, 11:15 (GMT)
Fix T72154: Background Camera Images

The Camera Background Images uses a alpha under blending. For alpha
under blending to work correctly the framebuffer containing the result
of the render engine needs to be active
(`DefaultFramebufferList.default_fb`) and the source blend color needs
to be premultiplied with alpha.

Due to recent refactoring this wasn't the case and it seemed that the
background image was drawn in front of the scene. This patch sets the
correct state so it seems to be drawn behind the scene.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6365
December 5, 2019, 10:35 (GMT)
Overlay Engine: Outlines: Fix occluded alpha being too low
December 5, 2019, 10:35 (GMT)
Overlay Engine: Outlines: Bypass antialias path when not needed

Improve performance on low end hardware.
December 5, 2019, 10:35 (GMT)
Revert "Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia drivers"

This reverts commit cf77b67c459d481f6d8d34d13e14d22a6cad0842.
December 5, 2019, 10:21 (GMT)
improve group node ui
December 5, 2019, 10:16 (GMT)
Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia drivers

Differential Revision: https://developer.blender.org/D6351
December 5, 2019, 09:23 (GMT)
Cleanup: Removes double notification
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021