September 30, 2019, 14:03 (GMT) |
September 30, 2019, 13:58 (GMT) |
PBVH: PBVH_FullyMasked and PBVH_FullyUnmasked flags This commit introduces flags to tag the PBVH nodes as fully masked or unmasked. This is used in do_brush_actions to filter fully masked nodes during a stroke. Other tools can also be updated to use this flags. Sculpt updates now require a flag to update the mask or the vertex coordinates. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5935 |
September 30, 2019, 13:45 (GMT) |
Fix T70385: Pose brush breaks when using pose origin offset Reviewed By: jbakker Maniphest Tasks: T70385 Differential Revision: https://developer.blender.org/D5945 |
September 30, 2019, 13:38 (GMT) |
Fix "denoise_animation" tests with OptiX in Cycles The OptiX device only loads the denoising kernels when the "use_denoising" feature is active. This was not set by the calling code however and therefore they were never loaded and attempting to launch them failed (see T69801). Reviewed By: brecht Differential Revision: https://developer.blender.org/D5946 |
September 30, 2019, 12:58 (GMT) |
Fix PBVH search callback in pose and elastic deform Reviewed By: brecht Differential Revision: https://developer.blender.org/D5947 |
September 30, 2019, 12:37 (GMT) |
Sculpt: Only redraw nodes where the mask changed Reviewed By: brecht Differential Revision: https://developer.blender.org/D5923 |
September 30, 2019, 12:05 (GMT) |
Fix memory leak after using OptiX in Cycles The "optix_devices" array was not freed on exit, which caused a memory leak (see T69801). Reviewed By: brecht Differential Revision: https://developer.blender.org/D5944 |
September 30, 2019, 11:33 (GMT) |
UI: Use paint crosshair cursor in all paint & sculpt modes Currently, we use the crosshair cursor in Sculpt mode, but not in the other paint modes. - Sculpt Mode: This crosshair cursor is too weighty. - Texture, Weight, Vertex Paint: Using the arrow cursor for painting is not right. This commit makes the following changes: - Use the new special paint crosshair instead - Use this cursor in all paint modes, not just Sculpt Reviewed by: Brecht Differential Revision: https://developer.blender.org/D5940 |
September 30, 2019, 09:34 (GMT) |
Merge branch 'master' into asset-engine |
September 30, 2019, 09:01 (GMT) |
Fix RNA's "editable" func regarding IDProps and override. `RNA_property_overridable_get()` need the original RNA property (i.e. the actual IDProp in case it is one), not the 'proxy' type property returned by `rna_ensure_property()` for IDProps. Makes custom properties of library overrides editable at last, now we only have to keep them overridden values! |
September 30, 2019, 08:51 (GMT) |
macOS: don't require python3 to be installed to run "make update" And fall back to python3 from our libraries for other commands, once checked out with make update. |
September 30, 2019, 08:35 (GMT) |
Merge branch 'master' into greasepencil-object |
September 30, 2019, 07:07 (GMT) |
Cleanup: spelling |
September 30, 2019, 06:29 (GMT) |
Revert "macOS: Replaced OSSpinLock with os_unfair_lock." This reverts commit 9d282d7a8d689a17ae58e94453ae99a41e91b701. os_unfair_lock requires macOS 10.12 or newer. |
September 29, 2019, 23:17 (GMT) |
Fix T69334: VSE Very low framerate Revert "Sequencer: use Alpha Over blend mode by default" This reverts commit 7c6c5b40cae47e2ecb0e2ef2a5ca1883270c0023. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5943 |
September 29, 2019, 23:14 (GMT) |
Fix T69684: Sound Strip "Pan" function is misleading Gray-out pan property when sound mono property is unset. Reviewed By: billreynish Differential Revision: https://developer.blender.org/D5806 |
September 29, 2019, 21:43 (GMT) |
Fix wrong sculpt flat shaded normals after recent optimizations |
September 29, 2019, 19:10 (GMT) |
Fix T70345: wrong transforms of objects after recent NVIDIA workaround This reverts commit 44d042094e21b519b38a3d78761b64bb5ceeb350 and adds a simpler workaround for just the node links display issue. There are other issues though so this is not a full workaround. |
September 29, 2019, 18:50 (GMT) |
Fix T70320: View clipping doesn't hide extra wireframe |
September 29, 2019, 18:43 (GMT) |
Fix T69935: Silence Win32 OS Error Dialogs Call SetErrorMode() at startup to prevent error mode dialogs. Differential Revision: https://developer.blender.org/D5941 Reviewed by Brecht Van Lommel |
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