May 4, 2019, 12:11 (GMT) |
UI: Add Look Developer Balls Size option Note: Some adjustments were made compared to the diff mainly for code readability and made the default ball size 150px. Reviewed By: fclem Differential Revision: https://developer.blender.org/D4793 |
May 4, 2019, 12:11 (GMT) |
Cleanup: GPU_buffers: Remove obsolete debug drawing |
May 4, 2019, 12:11 (GMT) |
Cleanup: Eevee: Remove Flat normal shader variation Was use by sculpt mode but that's not used anymore. |
May 4, 2019, 12:11 (GMT) |
Cleanup: Remove unused code in sculpt_mode, workbench and draw manager |
May 4, 2019, 12:11 (GMT) |
Sculpt: Refactor draw manager sculpt drawing mechanism Workbench/Eevee now displays multiple multi-materials correctly. Iterate over pbvh nodes when doing object iteration. This makes the rendering process more streamlined and allow for using different materials. This change will make possible to: - Add culling pass of each pbvh leaf node. (speedup if zoomed on a small area) - Reduce number of lead node iteration. - Reduce code complexity |
May 4, 2019, 12:11 (GMT) |
GPUBuffers: Save / expose material index per buffers |
May 4, 2019, 10:36 (GMT) |
Merge 'master' into 'fluid-mantaflow' |
May 4, 2019, 10:35 (GMT) |
Merge 'master' into 'fluid-mantaflow' Conflicts: build_files/cmake/macros.cmake intern/smoke/CMakeLists.txt source/blender/blenkernel/CMakeLists.txt source/blender/blenkernel/intern/smoke.c source/blender/draw/engines/eevee/eevee_volumes.c |
May 4, 2019, 09:19 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-experimental |
Revision 4a3fb26 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 4, 2019, 08:59 (GMT) |
GPencil: More code reorganization Part of the reorganization to implement modifiers in Edit mode. |
Revision c6cf0b9 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 4, 2019, 08:52 (GMT) |
GPencil: Move Runtime Cache data definition to BKE This is the first step to prepare the code for using the modifiers data in Edit mode. |
May 4, 2019, 07:42 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-experimental |
May 4, 2019, 00:56 (GMT) |
Fix T64102: Can't add X-Mirror to quick favorites |
May 4, 2019, 00:56 (GMT) |
Cleanup: unused vars |
May 3, 2019, 21:48 (GMT) |
Merge branch 'master' into filebrowser_redesign |
May 3, 2019, 21:09 (GMT) |
UI: Dynamic region size for file browser options Makes the file browser operator property region (lower left) dynamically sized to content. Previously, the default size would work really badly for file browsers opened in small windows, e.g. to install Add-ons from the preferences window. It would be mostly empty but use lots of space then. |
May 3, 2019, 17:44 (GMT) |
Fix crash in background rendering after recent sound changes |
May 3, 2019, 17:08 (GMT) |
Fix Cycles crash when trying to load image that does not exist It was crashing due to array out of bounds access. This is not a great fix, but brings back behavior the same as before now. Perhaps images that failed to load should be stored separately somewhere. |
Revision 2c869e4 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 3, 2019, 16:44 (GMT) |
Merge branch 'master' into greasepencil-object |
May 3, 2019, 16:43 (GMT) |
GPencil: Add stroke color to Materials Popover This makes more easy to manage the color, specially for advanced brushes with pinned materials. Reviewers: @pepeland, @mendio |
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