March 6, 2019, 14:19 (GMT) |
Fix T62613: In duplicated collections objects loses patrenting. We need to remap duplicated IDs' ID pointers to new ones if they exist. |
March 6, 2019, 14:19 (GMT) |
Cleanup: remove useless extra-processing after BKE_id_new_name_validate() call. This function already handles sorting of ID in its listbase. |
March 6, 2019, 14:19 (GMT) |
Cleanup: use default ID type's name instead of generic 'Untitled' for new IDs. |
March 6, 2019, 14:19 (GMT) |
Cleanup: rename BKE_library's `new_id()` to `BKE_id_new_name_validate()`. The former was probably one of the worst function names in our whole code base, totally misleading, and quiet often used as a variable name too. |
March 6, 2019, 14:05 (GMT) |
Fix T61773 Bevel and Inset mouse sensitivity, and bevel tool units. The mouse movement scale needed adjusting according to object scale, since the amount is on the unscaled model but the viewport shows the scaled one. Also fixed proper units for amounts in bevel tool, as was already done for modifier. Percent should be comfortably adjustable by mouse. |
March 6, 2019, 13:59 (GMT) |
Viewport: Fix stereoscopy volume "wires" not showing This is unreported. When using volume opacity 0.0, the wires were not visible (nor were they in other cases, but this was the most obvious one). The volume itself is still glitchy, and slightly worse than 2.79. I still don't know how to fix this though. It seems a common problem (see T62262). |
March 6, 2019, 13:59 (GMT) |
Fix T62118: Stereo drawing options visible from camera view Note 1: Volume drawing still draws differently than 2.7x. Note 2: Camera lens widget still ignores stereo. |
March 6, 2019, 13:59 (GMT) |
March 6, 2019, 13:35 (GMT) |
Fix grease pencil sculpt circle keymap Missed when updating circle select operators. |
March 6, 2019, 13:17 (GMT) |
Missed last commit |
March 6, 2019, 13:10 (GMT) |
DNA: remove none particle brush & deprecated flags The none brush doesn't make sense to have anymore with the tool system. Also remove deprecated flags & types for object, armature & text. |
Revision b0552bb by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) March 6, 2019, 12:59 (GMT) |
Merge branch 'master' into functions |
Revision 51aa004 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) March 6, 2019, 12:59 (GMT) |
initial list types implementation |
March 6, 2019, 12:45 (GMT) |
Merge branch 'blender2.7' |
March 6, 2019, 12:37 (GMT) |
Fix Cycles build error on non-x86 processors. |
March 6, 2019, 10:48 (GMT) |
Fix T62223: Particle brushes disable select tools |
Revision ebab49d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) March 6, 2019, 10:37 (GMT) |
define separate and combine vector nodes in terms of llvm ir |
March 6, 2019, 10:28 (GMT) |
Fix T62223: Particle select tools also show brush settings |
Revision 8b0c9e4 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) March 6, 2019, 10:23 (GMT) |
don't hardcode llvm include dirs |
March 6, 2019, 09:54 (GMT) |
Fix T62230: Annotations corrupts GPencil brushes Use annotations inside grease pencil drawing mode is something incompatible by design. Actually, the annotations are disabled in overlay panel for 2D template and the tool icon is not in the toolbar. The unique way to get annotations was using D key, but this is wrong. If you are inside drawing mode, all the events are captured by paint operator and to capture annotations, the operator must be canceled and the mode changed, but this change breaks several things. It's not logic add annotation inside darwing mode, because you can simply add a new layer and write the text you want. This change checks the mode and cancel the annotations if the mode is not thje right one. |
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