March 2, 2019, 12:59 (GMT) |
GPencil: Fix Display Textures in Solid mode There was a bug when selected Solid mode with Material or Texture mode. The textures were not visible. Now, the mode is passed to shaders to decide if use the solid color or the result texture color. The mode is passed using an array with shading type and mode. |
Revision 0ed75e7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) March 2, 2019, 11:48 (GMT) |
only types know how they should be stored/loaded |
Revision 910d7d4 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) March 2, 2019, 11:14 (GMT) |
compile llvm to tuple call |
March 2, 2019, 10:05 (GMT) |
metaball remesh crash fix |
March 2, 2019, 09:48 (GMT) |
update submodule pointers |
March 2, 2019, 09:43 (GMT) |
Merge remote-tracking branch 'origin/master' into fracture_modifier-2.8 # Conflicts: # intern/cycles/blender/blender_mesh.cpp # intern/rigidbody/RBI_api.h # intern/rigidbody/rb_bullet_api.cpp # source/blender/blenkernel/BKE_rigidbody.h # source/blender/blenkernel/intern/rigidbody.c # source/blender/depsgraph/intern/builder/deg_builder_relations.cc # source/blender/draw/intern/draw_manager.c # source/blender/editors/physics/rigidbody_object.c # source/blender/makesdna/DNA_modifier_types.h # source/blender/makesdna/DNA_rigidbody_types.h # source/blender/makesrna/intern/rna_modifier.c # source/blender/makesrna/intern/rna_rigidbody.c # source/blender/modifiers/intern/MOD_boolean.c # source/blender/modifiers/intern/MOD_multires.c # source/blender/modifiers/intern/MOD_remesh.c |
March 2, 2019, 09:31 (GMT) |
Fix BLI_mempool incorrect slop-space calculation Also ensure elements fit evenly into the chunk size causing allocations to be slightly smaller in some cases. In own tests reduces overall memory use by about ~4.5% for high poly meshes in edit-mode. |
March 2, 2019, 07:36 (GMT) |
Cleanup: code style & comments |
March 2, 2019, 07:36 (GMT) |
Cleanup: remove unused define There is no reason to keep the option for separate allocations, it makes code harder to follow. |
March 2, 2019, 02:05 (GMT) |
Revert accidental change in submodules from last commit This reverts part of commit d5c2be7031912cca8f58e90283eb52f63f71b32f. |
March 2, 2019, 01:53 (GMT) |
CMake: Use static libstdc++ for static builds This enables static linking of libstdc++ by default when building using `WITH_STATIC_LIBS`. This makes builds more portable for anyone making static builds (in particular for older systems). Reviewed By: brecht, campbellbarton, sergey Differential Revision: https://developer.blender.org/D4393 |
March 2, 2019, 00:57 (GMT) |
Cleanup: comments, assert align is a power of two |
March 2, 2019, 00:50 (GMT) |
BLI_memarena: use ASAN memory poison Detects invalid memory use when WITH_COMPILER_ASAN is enabled. |
March 2, 2019, 00:49 (GMT) |
Cleanup: use dummy valgrind macros instead of ifdef's |
March 2, 2019, 00:49 (GMT) |
Cleanup: unused variable |
March 1, 2019, 22:04 (GMT) |
Revert "Fix T62098: Outliner: Delete hierarchy crash" This reverts commit d1baed5e3d03864b7968867fb93f9daa3d70428f. Next time please let original author of the buggy code to take care of fixing the issue! |
March 1, 2019, 22:04 (GMT) |
Fix T62098: Outliner: Delete hierarchy crash. Stupid mistake in own logic would prevent first deleted ID to be properly unlinked from rest of .blend file before its deletion... |
March 1, 2019, 20:23 (GMT) |
Fix drawing order messed up by rB005626b8c6b4 When annotations enabled, image borders were drawn around whole area instead around preview image. Reviewed by: Brecht Differential revision: https://developer.blender.org/D4430 |
March 1, 2019, 20:21 (GMT) |
Fix T62098: Outliner: Delete hierarchy crash Revert "Outliner: Enable new faster 'Delete Hierarchy' code by default." This reverts commit 491a98ca44297555c97e4dcc5ed5bf7b2dc0661d. It fails in the most basic of tests (see report). No point in leaving this commit around until it passes the easy to test cases. |
March 1, 2019, 20:07 (GMT) |
Fixup for fix for OSX build using a build folder name with spaces Bug introduced on: 1f22e3f311e74031c3c01714117d759d3e3de3f1. This was making regular Mac builds to fail, where they were not failing before. Tested by William Reynish. |
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