February 12, 2019, 21:46 (GMT) |
Rename var, comments |
February 12, 2019, 21:42 (GMT) |
Correct naming |
February 12, 2019, 21:15 (GMT) |
I18N Messages: fix confusion with Light meanings. Using ID_LIGHT or ID_ID for "Lamp" meaning, "Light" without context being for 'not heavy'. That rename of data-block was not really nice on that side of things :/ Related to T43295. |
February 12, 2019, 21:10 (GMT) |
Rename softupdate -> softpatch |
February 12, 2019, 20:58 (GMT) |
Correct mistakes, also simplify names |
February 12, 2019, 20:53 (GMT) |
Cleanup: rename `BLT_I18NCONTEXT_ID_LAMP` -> `BLT_I18NCONTEXT_ID_LIGHT`. |
February 12, 2019, 20:34 (GMT) |
Fix T51771: UI Messages: Reserve 'Normal' to its geometric meaning. Using 'Regular' instead for the common meaning, this avoids having to add some i18n context disambiguation... |
Revision aafe103 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, functions-temp, particle-solver-dev, simulation-tree) February 12, 2019, 18:20 (GMT) |
store node tree pointer in modifier Unfortunately, there are still issues with the COW system resulting in a crash. |
February 12, 2019, 18:18 (GMT) |
Fix T61469: wrong object statistics when using instances. The new code already loops over all instances, don't need to be counted again. |
February 12, 2019, 18:00 (GMT) |
Fix T61453: crash rendering after selecting particle settings datablock. |
February 12, 2019, 17:15 (GMT) |
GP: Move to new layer did not work with autolock When the autolock layer option was enabled, the move to new layer operator was not working as expected. |
February 12, 2019, 16:27 (GMT) |
Fix "typo" in show_object_viewport* RNA_def_property_update |
February 12, 2019, 16:12 (GMT) |
Edit Mode: Fix element selection on some old AMD GPUs Tested on an `AMD Radeon HD 7570M`. It seems that a VBO containing only `unsigned bytes` or `unsigned shorts` can't be read correctly in a shader. Strange that if the index buffer repeats the drawing of the vertices (as was done before rBa04dd15193e6) the problem disappears. The disadvantage of this solution is that the memory size for a selection VBO increases by about 4 times. But the loss in optimization is negligible. Thanks to @fclem for pointing out the possible source of the problem and reviewing the fix. |
February 12, 2019, 16:05 (GMT) |
Fix T60999: Duplifaced objects are not drawn in edit mode Seems to be rather trivial change to use proper cage mesh nowadays. |
February 12, 2019, 16:01 (GMT) |
Fix T61462: Missing update when toggling GP layer visibility in the Outliner |
February 12, 2019, 15:42 (GMT) |
Use direct access to evaluated mesh from instancing It is supposed to be already evaluated. If for some reason it's not doing such direct evaluation will not be reliable anyway (indirect dependencies for example). This fixes an assert part of T61431. |
February 12, 2019, 15:42 (GMT) |
Depsgraph: Special relation for instances and metaballs Ensures that object which is set for instance-vert or instance-face is evaluated prior to metaball. This is because metaball will request list of instances during evaluation. This should fix issue reported T61431 in release build. The assert is still there and is to be addressed separately. |
February 12, 2019, 15:42 (GMT) |
Cleanup: Make parent relations a bit cleaner Mainly getting rid of old and somewhat misleading and unclear comments. |
February 12, 2019, 15:38 (GMT) |
Fix T61458: GP Ctrl + F doesn't do anything This keymap was used in the old grease pencil and now must be removed. The keymaps for brush are: F: Change Radius Shift + F: Change strength Ctrl+F -> Removed. |
February 12, 2019, 14:57 (GMT) |
Fix T61428: Node editor's 'Interface' panel shows in all tabs Reviewers: brecht Maniphest Tasks: T61428 Differential Revision: https://developer.blender.org/D4343 |
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Master Commits
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