Revision 6859092 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) January 26, 2019, 09:57 (GMT) |
Merge branch 'master' into greasepencil-object |
January 26, 2019, 09:08 (GMT) |
Cleanup: draw manager headers |
January 26, 2019, 08:15 (GMT) |
Cleanup: redundant defines Comment or remove unused defines. |
January 26, 2019, 07:46 (GMT) |
Cleanup: remove blender-internal update flag |
January 26, 2019, 05:39 (GMT) |
Cleanup: wrapper for built-in shader access |
January 26, 2019, 04:49 (GMT) |
DRW: support clipping for empty object |
January 26, 2019, 01:56 (GMT) |
Keymap: move grease pencil Alt-C to 2.7x map This has been removed from the default map, so don't use elsewhere. |
January 25, 2019, 23:33 (GMT) |
Cleanup: avoid static vars to store legacy shaders |
January 25, 2019, 23:33 (GMT) |
GPU: refactor defines into GPUShaderStages Code comment notes there are "just a few", now there are enough it's useful to include in GPUShaderStages. |
January 25, 2019, 23:33 (GMT) |
Cleanup: order GPUShaderStages (vert, geom, frag) Use names for declarations to support adding defines, coming next. |
January 25, 2019, 20:56 (GMT) |
Workbench: Depth Of Field: Add toggle option in shading popover Pretty straight forward. Just an option to turn the DoF per viewport. Default is off as in 2.79. |
January 25, 2019, 20:56 (GMT) |
Workbench: Depth Of Field: Cleanups |
Revision e633707 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) January 25, 2019, 19:45 (GMT) |
Merge branch 'master' into greasepencil-object |
January 25, 2019, 19:40 (GMT) |
GP: Apply scale to particles The particles were using the scale of the original object and the thickness of the stroke was not correct. Now, the scale is applied by particle. |
January 25, 2019, 19:01 (GMT) |
GP: Set cyclic to OFF when use cutter When cut a stroke, the cyclic must be set to off because keep it gets very weird results. |
January 25, 2019, 18:54 (GMT) |
January 25, 2019, 18:04 (GMT) |
Fix T58142: Crash when use Cycles to render stereoscopy This is a quick workaround to prevent the crashes with multi-view. The ultimate solution can be plenty, and would turn around refactoring Cycles to handle multi-view internally, so that depsgraph could be freed before render with no problems. Reviewers: brecht, sergey For the complete discussion check: https://developer.blender.org/D4239 |
January 25, 2019, 17:11 (GMT) |
expose rigidbody apply_force and apply_torque to python via rna function |
January 25, 2019, 16:58 (GMT) |
Fix Freestyle (ASAN detected) crash This was very simple to reproduce, just turn on Freestyle and press render. Now to the truth of things. Most (if not all) of ~BlenderStrokeRenderer() can be removed. I believe this was done back when freestyle was using G.main, and since we gave freestyle its own main we can just leave the cleanup for later. I will leave this for freestyle maintainers to think over though. Note: There is a chance this was the issue reported on T57890. I will wait for the reporter to confirm this as fixed though. |
January 25, 2019, 16:46 (GMT) |
Fix T60783: (Certain) shapekeys stopped working in 2.8. This commit adds another optional check (when `--debug-io` is set) on write .blend process, to check and ensure all shape keys have their 'from' pointer properly set to their respective user ID. This is intended to be used as debuging tool mostly (to try to detect when/why some of those pointers can become NULL). For now, it also systematically perform same checks/fixes when loading a .blend file, to fix all broken ones laying around. Later we might move that usage to a do_version instead, but for now think it's safer to always perfom it (and it's rather cheap process anyway). |
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