August 15, 2018, 09:38 (GMT) |
Subdiv: Cleanup, dead code |
August 15, 2018, 09:28 (GMT) |
Subdiv: Fix memory leak interpolating CD_MDISP Can not copy data without freeing the previous storage. |
August 15, 2018, 06:12 (GMT) |
UI: adjust names for select operations |
August 15, 2018, 05:56 (GMT) |
Merge branch 'master' into blender2.8 Fixes enum-flags having no text w/ property-split |
August 15, 2018, 05:52 (GMT) |
Cleanup: set expand variable for all enum-flags No functional change, needed for fix in 2.8x |
August 15, 2018, 03:27 (GMT) |
Icons: regenerate from 'icons_geom.blend' Regenerating all to remove zero area triangles. Previously icons included files not committed to lib/. This is the output of 'make icons_geom' for svn rev: 62081. |
August 15, 2018, 03:18 (GMT) |
Icons: geometry now checks quantized area Previously back-facing normal was checked which isn't ideal because a triangle that starts out zero-area may become visible once it's coordinates are quantized. |
August 14, 2018, 21:21 (GMT) |
complete rewrite of ugly code pieces, work in progress |
August 14, 2018, 20:51 (GMT) |
Fix T56359: Unitialized variable in Cycles OpenCL could cause crashes. |
August 14, 2018, 19:46 (GMT) |
GPUShader: Remove some of the unused shaders keeping GPU_SHADER_SMOKE until other occurences are removed. |
August 14, 2018, 19:38 (GMT) |
GHOST: Make win32 errors more readable on some drivers |
August 14, 2018, 19:38 (GMT) |
DRW: Fix incorrect default stencil value |
August 14, 2018, 19:38 (GMT) |
Workbench: Add support for the xray object option Xray object can be see through other objects. They cast shadows as well but cannot receive then. |
Revision c983164 by Sebastian Parborg (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) August 14, 2018, 19:16 (GMT) |
Make shift fold check and radial insert check more robust |
August 14, 2018, 19:10 (GMT) |
Fix (unreported): misuse of GL Context when creating new window and/or rendering. |
August 14, 2018, 19:07 (GMT) |
EEVEE: Volumes - get current frame from depsgraph The value from scene is not up to date at all times. |
August 14, 2018, 19:07 (GMT) |
Fix viewport background video/clip not updating on playback CFRA should be avoided, it is not the depsgraph current frame, it is only updated on cow flush. |
August 14, 2018, 19:07 (GMT) |
August 14, 2018, 18:03 (GMT) |
Cleanup: remove unused theme color functions using legacy GL. |
August 14, 2018, 17:57 (GMT) |
Cleanup: remove unused basic shader, we use many specialized shaders now. |
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Master Commits
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