Revision 68374d3 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 26, 2018, 02:09 (GMT) |
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr |
July 26, 2018, 01:53 (GMT) |
UI: hide proportional transform options Adds property poll function to transform. |
July 26, 2018, 01:53 (GMT) |
WM: Add operator property poll callback This allows operators to filter out properties from the auto-generated draw functions. Some custom draw functions can move to using this. |
July 26, 2018, 01:20 (GMT) |
Cleanup: Use const argument |
July 26, 2018, 00:42 (GMT) |
UI: More opaque type icons in the Outliner Also always draw the counter of elements-per-type with a dark background regardless of the active status. It being white when active affects readability since the icon background itself is already highlighted. Thanks devtalk forum for feedback. |
July 25, 2018, 19:12 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/blenkernel/intern/rigidbody.c |
July 25, 2018, 19:05 (GMT) |
Mode weights must not affect the BSDF's PDF |
July 25, 2018, 19:05 (GMT) |
Fix T55964: Direction not normalized in isect_ray_aabb_v3_simple()? RNA API Object.ray_cast would not normalize direction vector before doing first quick bbox intersection test, while using its returned distance value. This could lead to wrong exclusion of object. Thanks to @codemanx for finding that issue. |
July 25, 2018, 19:04 (GMT) |
Fix (unreported) potential div-by-zero in ray/bbox intersection BLI code. Also added note that direction parameter should be normalized vector in case one intend to use returned distance values. |
Revision 7e0de88 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 25, 2018, 18:39 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
July 25, 2018, 17:15 (GMT) |
Fix crash Cycles rendering with --debug-value 256. |
July 25, 2018, 16:30 (GMT) |
Fix for holdout / indirect only with collection instances. |
Revision d250cd9 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 25, 2018, 14:49 (GMT) |
Typo fix finalColor |
July 25, 2018, 14:48 (GMT) |
UI: Sort panels in mesh context Also collapse by default the less frequented Face Maps and Normals |
July 25, 2018, 14:45 (GMT) |
Cycles: add per layer collection indirectly on setting. In the outliner, right click > view layer > set indirect only. This is like clearing camera ray visibility on objects in the collection, and is temporary until we have more general dynamic overrides. |
July 25, 2018, 14:25 (GMT) |
Add mode controls This is useful only for separating each light mode (R, TT, TRT, TRRT+) and see how the shader behaves in each. |
Revision dd5fcd4 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 25, 2018, 14:25 (GMT) |
Fix camera access error, added report to no camera situation. |
Revision 3353221 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 25, 2018, 14:15 (GMT) |
Fix code for strict compile. |
July 25, 2018, 14:12 (GMT) |
UI: Single column and subpanels for Particles Physics Fluids and Boids |
Revision 0383854 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 25, 2018, 14:01 (GMT) |
UI: Remove transform orientation options in Sculpt mode |
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