Blender Git Commit Log

All Blender Git commits.

Page: 3072 / 8462

July 26, 2018, 02:09 (GMT)
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr
July 26, 2018, 01:53 (GMT)
UI: hide proportional transform options

Adds property poll function to transform.
July 26, 2018, 01:53 (GMT)
WM: Add operator property poll callback

This allows operators to filter out properties from the
auto-generated draw functions.

Some custom draw functions can move to using this.
July 26, 2018, 01:20 (GMT)
Cleanup: Use const argument
July 26, 2018, 00:42 (GMT)
UI: More opaque type icons in the Outliner

Also always draw the counter of elements-per-type with a dark background
regardless of the active status. It being white when active affects
readability since the icon background itself is already highlighted.

Thanks devtalk forum for feedback.
July 25, 2018, 19:12 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/blenkernel/intern/rigidbody.c
July 25, 2018, 19:05 (GMT)
Mode weights must not affect the BSDF's PDF
July 25, 2018, 19:05 (GMT)
Fix T55964: Direction not normalized in isect_ray_aabb_v3_simple()?

RNA API Object.ray_cast would not normalize direction vector before
doing first quick bbox intersection test, while using its returned
distance value. This could lead to wrong exclusion of object.
Thanks to @codemanx for finding that issue.
July 25, 2018, 19:04 (GMT)
Fix (unreported) potential div-by-zero in ray/bbox intersection BLI code.

Also added note that direction parameter should be normalized vector
in case one intend to use returned distance values.
July 25, 2018, 18:39 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 25, 2018, 17:15 (GMT)
Fix crash Cycles rendering with --debug-value 256.
July 25, 2018, 16:30 (GMT)
Fix for holdout / indirect only with collection instances.
July 25, 2018, 14:49 (GMT)
Typo fix finalColor
July 25, 2018, 14:48 (GMT)
UI: Sort panels in mesh context

Also collapse by default the less frequented Face Maps and Normals
July 25, 2018, 14:45 (GMT)
Cycles: add per layer collection indirectly on setting.

In the outliner, right click > view layer > set indirect only. This is
like clearing camera ray visibility on objects in the collection, and is
temporary until we have more general dynamic overrides.
July 25, 2018, 14:25 (GMT)
Add mode controls

This is useful only for separating each light mode (R, TT, TRT, TRRT+)
and see how the shader behaves in each.
July 25, 2018, 14:25 (GMT)
Fix camera access error, added report to no camera situation.
July 25, 2018, 14:15 (GMT)
Fix code for strict compile.
Revision e6e8ee2 by William Reynish / Pablo Vazquez (master)
July 25, 2018, 14:12 (GMT)
UI: Single column and subpanels for Particles Physics Fluids and Boids
July 25, 2018, 14:01 (GMT)
UI: Remove transform orientation options in Sculpt mode
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021