Blender Git Commit Log

All Blender Git commits.

Page: 3074 / 8462

July 25, 2018, 01:00 (GMT)
WM: keymap utility to set enum from a key range
July 24, 2018, 23:23 (GMT)
Fix mistake in fix for T55798
July 24, 2018, 22:45 (GMT)
Correction on the last commit.
July 24, 2018, 22:34 (GMT)
Fix base->flag and base->flag_legacy: The flags of the Transform operator are being added to the bases of the not evaluated view_layer.

But I'm not sure if the flags `BA_WAS_SEL`,` BASE_SELECTED` and `BA_SNAP_FIX_DEPS_FIASCO`(lol XD) should be added to the bases of the not evaluated `view_layer`. This needs to be discussed.
July 24, 2018, 22:13 (GMT)
Fix T55798: Crash when snapping objects with data recalculated by modifiers.

Although the default behavior is for these objects to be ignored during the snap operation, this should not crash.
July 24, 2018, 20:16 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 24, 2018, 16:17 (GMT)
Change order of modes to reorder Pie menu

The Draw now is on N option and not in NW. In this way is easier change the most common modes (N, S, E, W)
July 24, 2018, 16:13 (GMT)
Fix Filter Glossy handling

Previously, Filter Glossy was applied to the logistic distribution's
parameters. This wasn't noticeable unless one traced bsdf_blur.

Now, bsdf->v, s and m0_roughness are only used within the shader; the
corresponding (roughness) parameters are roughness, radial_roughness and
coat.
July 24, 2018, 16:05 (GMT)
RNA: Remove Unused dof.is_hq_supported and dof.use_high_quality

It's not necessary anymore since we assume it's always high quality.
July 24, 2018, 16:05 (GMT)
Fix T55754: DOF with new Camera is not working

Was due to non initialized gpu_dof.ratio
July 24, 2018, 15:31 (GMT)
Fix presets not working after Python refactoring.
July 24, 2018, 14:51 (GMT)
Workbench: Fix missing geometry on Iris 640/630 GPUs

For some reason 32c5972653041a3423122b5a5ae791ef536b87ed broke display of
solid meshes in workbench.

After some investigation, it seems that the vertex coordinate output is
degenerated even if the input is correct and the matrix too.

Removing dead code seems to fix the problem. So maybe the GLSL preprocessor
is not doing what it should?
July 24, 2018, 14:45 (GMT)
T55445: Add custom properties panel to materials
July 24, 2018, 10:54 (GMT)
UI: Harmonize Toolbar parameters

Some parameters have been moved to toolbar and removed from header.
July 24, 2018, 10:43 (GMT)
Fix T56079: crash with startup.blend saved in sculpt/paint modes.

This reverts commit 81a93df6d22c2f148667b9a6e8308e083a4cec39, it is not safe
to handle initialization for startup.blend differently. Instead fix the root
issue of the preview icon data structures not being initialized in time.
July 24, 2018, 10:02 (GMT)
Fix T56081: crash with make static override and linked collection.
July 24, 2018, 09:38 (GMT)
Fix T55721: crashes with collections panel in object properties.
July 24, 2018, 09:30 (GMT)
Back opacity to annotations

This parameter is usefull to reduce visibility of annotations and was removed by error in a previous commit.
July 24, 2018, 09:27 (GMT)
Fix T55245: undo with multiple windows and view layers not working correct.
July 24, 2018, 09:27 (GMT)
Fix incorrect active object setting in scripts.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021