Blender Git Commit Log

All Blender Git commits.

Page: 3078 / 8462

July 22, 2018, 10:15 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 21, 2018, 16:15 (GMT)
Eevee: Principled: Fix Subsurface input behaviour

Match Cycles behaviour of scalling the SSS radius and don't interpolate
between diffuse and SSS result.
Revision 4e6bcd1 by Rohan Rathi (master)
July 21, 2018, 13:59 (GMT)
Merge branch 'blender2.8' into soc-2018-bevel
July 21, 2018, 12:21 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 21, 2018, 12:16 (GMT)
Render Preview: Fix ID freeing in wrong function
July 21, 2018, 12:14 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 20, 2018, 20:43 (GMT)
Eevee: Fix wrong SSR reprojection when switching orthographic view

We just reset the temporal sampling and avoid using the previous frame
for SSR at all.
July 20, 2018, 20:30 (GMT)
Revert temp fix for materials preview

July 20, 2018, 20:22 (GMT)
Eevee: LightProbes: Fix RNA defaults and remove unused data_draw_size
July 20, 2018, 20:21 (GMT)
Eevee: Lamps: Fix RNA defaults and change defaults for contact shadows
July 20, 2018, 20:19 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/editors/render/render_preview.c
July 20, 2018, 19:31 (GMT)
Render Preview: Fix memory leak
July 20, 2018, 18:36 (GMT)
Render Preview: Fix problem with multi size icon preview

The id was free after each size.
We now only free after the job has finished.
July 20, 2018, 18:06 (GMT)
GPUMaterial: Cleanup unused headers
July 20, 2018, 17:44 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 20, 2018, 17:43 (GMT)
Fix segment fault with material previews

This fix solves the issue with multiple previews at the same time. Maybe there wll be a more general solutions in render preview module, but we need keep the system running.
July 20, 2018, 17:17 (GMT)
GPUMaterial: Texture Node: Add support for Cubic filtering

Like in cycles it's a bit more slower than linear but it's smoother.

Works for all projection type.
July 20, 2018, 17:16 (GMT)
GPUMaterial: Texture Node: support for nearest (closest) filtering method

Add placeholder for cubic and smart filtering for now.
July 20, 2018, 17:16 (GMT)
GPUMaterial: Optimize and fix blending in box mapping

Blending was done in srgb space and was not matching cycles.

Optimized by using less branches and more vector operations.
July 20, 2018, 17:10 (GMT)
Fix T54455, T56053, T55564: Cycles OpenCL build error after recent changes.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021