Revision 8dbc128 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 13, 2018, 15:05 (GMT) |
Modify code to standard api and style |
Revision ad60c90 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 13, 2018, 13:51 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision ff4833a by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) July 13, 2018, 11:47 (GMT) |
Cycles: Bug fixes - Stopping recursive tree traversal if negative PDFs are encountered. - accum_light_tree_contribution() now takes a scale factor as input which is passed through to accum_light_contribution - light_bvh_sample now changes randu. This is similar to the other *_sample functions. This fixed a bug where recursive traversal with no splitting gave a different result compared to just using light_sample. |
Revision 0db119a by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) July 13, 2018, 11:44 (GMT) |
Cycles: Updated SAOH with regularization factor This factor penalizes thin bounding boxes in the tree construction. |
Revision 8a0ff32 by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) July 13, 2018, 11:41 (GMT) |
Cycles: Updated cone aggregation and measure The paper provided a way to merge two bounding cones and an updated version of the cone measure. |
Revision 260b2e9 by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) July 13, 2018, 11:33 (GMT) |
Cycles: Updated the importance metric The new paper provides an updated importance metric which is now implemented. Also, a bug in the index used for background lights in the MIS calculations have been fixed. Technical details: - The new importance metric depends on the normal at the shading point. The MIS calculations have been changed accordingly. - The uncertainty angle was described in the paper and is now implemented. - In the implementation details section of the paper they mention that they limit the distance if splitting is disabled. This is implemented too. |
Revision 2d6e1dd by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) July 13, 2018, 11:30 (GMT) |
Cycles: Updated rescaling of random numbers The new paper describes how they rescale the random numbers in the tree traversal. We do the same now. |
Revision c6bd7a9 by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) July 13, 2018, 11:21 (GMT) |
Cycles: Updated the split heuristic The split heuristic is now based on the new paper instead of the abstract/slides from 2017. |
July 13, 2018, 10:52 (GMT) |
Merge branch 'master' into blender2.8 |
July 13, 2018, 10:47 (GMT) |
Cleanup: operator type API, header |
July 13, 2018, 10:38 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 1471c5a by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 13, 2018, 10:29 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
July 13, 2018, 10:22 (GMT) |
Merge branch 'master' into blender2.8 |
July 13, 2018, 10:20 (GMT) |
Cleanup: move WM type registration into own files Type registration is mostly boiler plate logic, which can be separated from other API's. |
July 13, 2018, 09:00 (GMT) |
Nodes: add sqrt, ceil, floor and fract to math nodes. This works for Cycles, Eevee, texture nodes and compositing. It helps to reduce the number of math nodes required in various node setups. Differential Revision: https://developer.blender.org/D3537 |
July 13, 2018, 08:57 (GMT) |
UI: show popover shortcuts in tooltip |
July 13, 2018, 08:52 (GMT) |
Merge branch 'master' into blender2.8 |
July 13, 2018, 08:51 (GMT) |
Cleanup: id-property API use Also clarify comments. |
Revision 46453b1 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 13, 2018, 08:33 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 5432109 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 13, 2018, 08:33 (GMT) |
Move depsgraph tag after brush creation If the brush was created, the tag was not working because it was done before the brush was available. |
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