July 5, 2018, 19:49 (GMT) |
RNA: use is_dirty prefix for checking updates Common convention for read-only update checks |
July 5, 2018, 19:28 (GMT) |
Keymap: Make Ctrl-Tab toggles pose mode Showing a pie menu is redundant since tab is already mapped to edit mode. Bypass the menu for pose mode toggle. |
July 5, 2018, 18:43 (GMT) |
Draw Manager: simplify object mask usage Remove flag defines, use object types directly. |
July 5, 2018, 17:49 (GMT) |
Cleanup: minor changes to last commit, #2 |
July 5, 2018, 17:41 (GMT) |
Cleanup: minor changes to last commit |
July 5, 2018, 17:40 (GMT) |
Merge branch 'greasepencil-object' into temp-greasepencil-vfx |
Revision efc08aa by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) July 5, 2018, 17:39 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
July 5, 2018, 17:38 (GMT) |
Redo Rim FX Blur The previous implementation was doing the blur in the wrong step and the result was very bad. Now, the Rim mask is blured before blending with the final image. |
July 5, 2018, 17:31 (GMT) |
Keymap: convenience Alt-MMB view switching Allows to quickly set the view axis for advanced users, Requested by @hjalti |
July 5, 2018, 17:31 (GMT) |
3D View: support setting the relative axis This sets the closest view axis, as if the current view is 'front'. Useful to switch to the nearest left/right/top/bottom. |
July 5, 2018, 17:27 (GMT) |
UI: add separators in properties editor header tabs. |
July 5, 2018, 16:43 (GMT) |
Shaders: add target setting to material output node. This makes it possible to have a single shading nodetree that contains separate Cycles and Eevee shaders. By default the target is set to All so shaders are shared. |
Revision 2c19f29 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) July 5, 2018, 15:54 (GMT) |
Fix: Icons for annotation tools now show in toolbar |
July 5, 2018, 15:51 (GMT) |
Viewport: tweak Z key shading toggle. * Z now goes to solid mode when in lookdev or rendered mode. * Alt-Z was broken after removal of texture mode, now toggles lookdev mode. * Simplify code by turning it into a single operator. |
July 5, 2018, 15:51 (GMT) |
GPU: avoid unnecessary multiple nodetree localize and output finding. |
Revision 4eefe33 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) July 5, 2018, 15:44 (GMT) |
Icons for Grease Pencil/Annotation tools These were in the icon_geom.blend file in SVN (lib/resources), but needed to be manually added to the Export group for this to work. They are needed for use for use with the annotation tools. NOTE: There are currently problems running the icon generation scripts in the gp-object branch due to some file loading pointer remapping problems there causing segfaults when running the script. Thus, I generated these icons using the 2.8 branch, then cherry-picked that commit over to this branch. |
July 5, 2018, 15:08 (GMT) |
Cleanup: indentation |
July 5, 2018, 15:08 (GMT) |
3D View: split view-numpad into two operators Naming operator based on keys it used was strange, split into view-axis and view-camera. |
July 5, 2018, 14:57 (GMT) |
Refactored into a single option Technical all options are still there for finetuning. |
July 5, 2018, 14:57 (GMT) |
Refactor: SHOW->HIDE HIDE needs less code also in the future, RNA still uses SHOW. |
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