June 28, 2018, 05:22 (GMT) |
Taper thickness value was applied invertedly, giving zero width at thickness 1.0. |
June 28, 2018, 05:13 (GMT) |
Fix crashes when creating multiple scalp regions. |
June 28, 2018, 04:47 (GMT) |
gl cleanup: fix wrong cast in bf_editor_transform |
Revision a63777b by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 28, 2018, 04:30 (GMT) |
Fixed normal matrix error. obmat needs double to produce better result. |
Revision 40b2263 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 28, 2018, 01:31 (GMT) |
Fixed save/reading error on line style thing... |
June 28, 2018, 01:07 (GMT) |
GLRefactor: partially remove gl calls from source/blender/editors. This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502 |
Revision 84877dc by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 28, 2018, 00:46 (GMT) |
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr Conflicts: release/scripts/startup/bl_ui/properties_scene.py |
June 27, 2018, 23:03 (GMT) |
Documentation: self-document the shader code I don't think Blender needs it, but it'll be useful for me when I start writing the relevant chapters of my thesis. |
June 27, 2018, 22:49 (GMT) |
UI: Center ID Blocks in Dopesheet Editor Also move use_multi_word_filter to the View menu instead of next to every search field, as it can be very slow in big scenes. |
June 27, 2018, 22:33 (GMT) |
June 27, 2018, 22:33 (GMT) |
June 27, 2018, 22:32 (GMT) |
UI: Center ID Blocks in Video Sequencer Also remove Use Preview Range and Lock Frame buttons from the header they belong to the Timeline editor now. See T55635 |
June 27, 2018, 22:30 (GMT) |
June 27, 2018, 22:29 (GMT) |
June 27, 2018, 22:23 (GMT) |
Don't handle first tile twice in image drawing and saving |
June 27, 2018, 22:23 (GMT) |
Cleanup whitespace |
June 27, 2018, 22:13 (GMT) |
UI: keep statusbar keymap icons in same position, if there is enough space. |
June 27, 2018, 22:13 (GMT) |
Merge branch 'master' into blender2.8 |
June 27, 2018, 22:11 (GMT) |
Fix Cycles tests build on macOS. |
June 27, 2018, 21:56 (GMT) |
Add tiled grid drawing option when no image is loaded |
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