Revision 627a27d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 1, 2018, 10:45 (GMT) |
Fix error after merge |
Revision 7e4d6bc by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 1, 2018, 10:25 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/editors/gpencil/gpencil_data.c source/blender/editors/gpencil/gpencil_edit.c source/blender/editors/util/undo.c |
April 1, 2018, 09:14 (GMT) |
Merge branch 'master' into blender2.8 |
April 1, 2018, 09:03 (GMT) |
Merge branch 'master' into blender2.8 - Undo that changes modes currently asserts, since undo is now screen data. Most likely we will change how object mode and workspaces work since it's not practical/maintainable at the moment. - Removed view_layer from particle settings (wasn't needed and complicated undo). |
April 1, 2018, 08:23 (GMT) |
April 1, 2018, 05:41 (GMT) |
Resolve unsigned comparison error w/ MSVC |
April 1, 2018, 05:24 (GMT) |
Cleanup: remove global header |
March 31, 2018, 21:51 (GMT) |
Cleanup: warning |
March 31, 2018, 21:47 (GMT) |
Removed by accident in last commit |
March 31, 2018, 18:40 (GMT) |
Undo: unified undo system w/ linear history - Use a single undo history for all operations. - UndoType's are registered and poll the context to check if they should be used when performing an undo push. - Mode switching is used to ensure the state is correct before undo data is restored. - Some undo types accumulate changes (image & text editing) others store the state multiple times (with de-duplication). This is supported by checking UndoStack.mode `ACCUMULATE` / `STORE`. - Each undo step stores ID datablocks they use with utilities to help manage restoring correct ID's. Needed since global undo is now mixed with other modes undo. - Currently performs each undo step when going up/down history Previously this wasn't done, making history fail in some cases. This can be optimized to skip some combinations of undo steps. grease-pencil is an exception which has not been updated since it integrates undo into the draw-session. See D3113 |
March 31, 2018, 18:33 (GMT) |
BLF: Remove debug print "this is not the commit you're looking for" |
March 31, 2018, 18:26 (GMT) |
BLF: Fix Vertical/Horizontal layout switch. This was breaking the first drawcall after a simple/non-simple shader switch. |
March 31, 2018, 17:43 (GMT) |
UI: Perf: Batch icons drawcalls together. For this we use a new shader that gets it's data from a uniform array. Vertex shader position the vertices using these data. Using glUniform is way faster than using imm for that matter. Like BLF rendering, UI icons are always (as far as I know) non occluded and displayed above everything else. They also does not overlap with texts so they can be batched at the same time. |
March 31, 2018, 17:32 (GMT) |
BLF: Perf: Do not call FT_Set_Char_Size every time. Using FT_Set_Char_Size is slow. Calling it only when needed is more clever. |
March 31, 2018, 17:32 (GMT) |
BLF: Perf: Add a kerning cache table for ascii chars. This adds less than a megabyte of mem usage. FT_Get_Kerning was the 2nd hotspot when profilling. This commit completly remove this cost. One concern though: I don't know if the kerning data is constant for every sizes but it seems to be the case. I tested different fonts at different dpi scalling and saw no differences. |
March 31, 2018, 17:25 (GMT) |
BLI_sort_utils: add pointer sorting callback Also rename Pointer -> Ptr |
Revision b9c5863 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 31, 2018, 16:56 (GMT) |
Fix color names for monkey The colors were missing after save and load again. |
Revision b1e3bb9 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 31, 2018, 16:55 (GMT) |
Cleanup: Move all Shader creation to engine_init |
March 31, 2018, 15:54 (GMT) |
updated adaptive time stepping moved adaptive stepping loop out of manta simulation (python) and into big step (update flows + update obstacles + manta simulation) (blender c) |
March 31, 2018, 14:13 (GMT) |
Merge branch 'master' into soc-2017-normal-tools |
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