Revision a4dbff3 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 19, 2018, 09:49 (GMT) |
Blender 2.79a: Prepare for release Enter release state and make spacing to "a" more sane. There is still at least one fix we want to get in, before declaring we are ready for release. |
February 19, 2018, 06:46 (GMT) |
Merge branch 'master' into blender2.8 |
February 19, 2018, 06:41 (GMT) |
Cleanup: remove BMeshToMeshParams.calc_tessface This wasn't used, tessface is being phased out. Caller can run explicitly if needed. |
February 19, 2018, 06:34 (GMT) |
Fix T54098: Crash existing /w dyntopo sculpt Optionally don't remap indices for objects. Checking all objects parent's would reference a freed pointer while freeing all objects. In the case of dynamic topology there is no use in keeping track of hook/vertex-parent indices. Also disable this when creating meshes for undo storage since adding an undo step shouldn't be modifying other objects. |
February 19, 2018, 04:59 (GMT) |
Merge branch 'master' into blender2.8 |
February 19, 2018, 04:53 (GMT) |
Cleanup: sync vertex-paint and sculpt from 2.8 Sync API changes from 2.8 to master. |
February 18, 2018, 18:59 (GMT) |
Merge branch 'master' into blender2.8 |
February 18, 2018, 18:28 (GMT) |
Fix T54089: missing GLSL material draw update when changing object pass index. |
Revision 63d331b by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 18, 2018, 17:19 (GMT) |
Calc UV factor along the stroke This data will be used in texture strokes |
Revision f0419a4 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 18, 2018, 16:11 (GMT) |
New point fields for UV data These fields will be used to save information about texture coordinates of the point. |
Revision b767d3a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 18, 2018, 15:52 (GMT) |
Fix compiler warnings (extra parameter) This was missing in previous commits |
Revision 388eeeb by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 18, 2018, 15:50 (GMT) |
Rename include after merge |
Revision 7c3be5b by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 18, 2018, 15:38 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
February 18, 2018, 11:33 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 94daab8 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 18, 2018, 11:23 (GMT) |
Fix tone mapping error in vfx The tone mapping parameter for shader was missing. |
Revision 7245f72 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 18, 2018, 11:16 (GMT) |
Remove old tonemapping code This code was slower than current fragment code. |
February 18, 2018, 11:12 (GMT) |
Cleanup: group BLI_ghash_utils.c API in BLU_ghash.h |
Revision 14533f4 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 18, 2018, 11:04 (GMT) |
Change tonemapping to shader This makes faster the tonemapping and fix texture issues. Still pending clear old colorspace code. |
February 18, 2018, 10:44 (GMT) |
Cleanup: split GHash helpers from implementation |
February 18, 2018, 10:27 (GMT) |
Cleanup: add 2d suffix to BLI files Some of these API's can have 3D versions, explicitly name them 2D. |
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