Revision 5f9b2ae by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) September 13, 2017, 18:32 (GMT) |
Add option to disable fast drawing This option has been added to compare viewport speed while drawing, but maybe can be good to keep it. |
September 13, 2017, 18:05 (GMT) |
Manipulator: disable hover for camera border |
Revision bfd8bd2 by Dalai Felinto September 13, 2017, 17:53 (GMT) |
Fix thumbnail save crashes |
September 13, 2017, 17:51 (GMT) |
GPU_immediate_util: Add x,y radius to circle draw A version of circle drawing for non 1:1 aspects |
September 13, 2017, 17:51 (GMT) |
Manipulator: alternate cage2d draw style Doesn't rely on hovering, more consistent with 2D drawing tools. |
September 13, 2017, 17:40 (GMT) |
Eevee: Fix AO disappearing when updating Probe Grids. |
September 13, 2017, 17:31 (GMT) |
Eevee: Fix T52357 : SSRefraction broken after adding probe I forgot the reset the toggle after rendering the probes... |
Revision f48c439 by Dalai Felinto September 13, 2017, 17:15 (GMT) |
Use engine from context/render in more places |
Revision 7eacdcd by Dalai Felinto September 13, 2017, 16:21 (GMT) |
Fix engine context in Cycles |
Revision ad35483 by Dalai Felinto September 13, 2017, 16:08 (GMT) |
Fixup engine_name |
September 13, 2017, 15:44 (GMT) |
DRW: Fix incorrect Ubo Bind |
September 13, 2017, 15:44 (GMT) |
Eevee: Get rid of glitchy black SSR. Add sanitizer. I wanted to stay away from this because I think we should fix what causes NaNs in the first place. But there can be too much different factor causing NaNs and it can be because of user inputs. |
September 13, 2017, 15:18 (GMT) |
Cleanup: use safe free macro & comments |
September 13, 2017, 15:18 (GMT) |
Cleanup: use explicit 2d suffix for imm utils Avoid ambiguity between 2d/3d (which were already named). |
Revision 170d3f1 by Dalai Felinto September 13, 2017, 15:16 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-workspace-changes |
Revision f082b55 by Dalai Felinto September 13, 2017, 15:12 (GMT) |
Store engine_name in render struct and use it for render preview |
September 13, 2017, 14:55 (GMT) |
DRW: Fix leak (2nd attempt) cause by texture "state" tracking This should get rid of the leak once for all. |
September 13, 2017, 14:22 (GMT) |
Merge branch 'master' into soc-2017-normal-tools |
Revision 73d6713 by Dalai Felinto September 13, 2017, 14:02 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-workspace-changes |
September 13, 2017, 13:42 (GMT) |
DRW: Fix memleak in release mode. |
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