June 15, 2017, 22:02 (GMT) |
Remove face-map / armature integration Since we're unlikely to use this, it's tedious to keep so many differences from 'blender2.8' branch. Currently the only difference between this branch and 2.8 is RNA/Python work-in-progress integration. |
June 15, 2017, 21:41 (GMT) |
Merge branch '28' into custom-manipulators |
June 15, 2017, 21:38 (GMT) |
CMake: print absolute CMakeCache.txt Message didn't show the path of the file to remove which could be confusing. |
June 15, 2017, 21:34 (GMT) |
UV manipulator from custom widgets branch This isn't advanced, just adding to get custom manipulator branch from being too much out of sync with 2.8. |
June 15, 2017, 20:53 (GMT) |
Initial bisect widget Uses view 3d manipulator option |
June 15, 2017, 20:29 (GMT) |
Merge branch '28' into custom-manipulators |
June 15, 2017, 20:24 (GMT) |
Add support for delayed removal This is needed so manipulators can tag themselves for removal without causing problems from freeing data within a callback. Also use properties within the dial manipulator and fix an error where removing a wmManipulatorGroupType didn't remove its keymap. |
Revision 767f4f4 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 15, 2017, 18:12 (GMT) |
Fix error in Cameraview when zoom The problem was related to object scale |
June 15, 2017, 16:46 (GMT) |
Expose World ID panel for Eevee That said, materials need to be updated when switching the world. |
June 15, 2017, 16:37 (GMT) |
Fix duplication of scene, it was missing duplication of layer properties |
June 15, 2017, 15:33 (GMT) |
Merge branch '28' into custom-manipulators |
June 15, 2017, 15:29 (GMT) |
Merge branch 'master' into blender2.8 |
June 15, 2017, 15:27 (GMT) |
Math Lib: add angle_on_axis_v3v3_v3 Use for calculating the angle between 2 directions on an axis. Also signed version and normalized plane projection, use when input is normalized. |
Revision c802ddb by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 15, 2017, 15:05 (GMT) |
allow triggering in external mode too |
Revision 6fc5f24 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 15, 2017, 14:57 (GMT) |
Fix segment fault if palette is missing In some weird situations the palette can be removed. We could consider to remove all strokes in this situation, but need further analysis. We keep the pointer checking as initial solution. |
June 15, 2017, 14:57 (GMT) |
Added point to origin and LMB click |
Revision ebb8628 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 15, 2017, 14:55 (GMT) |
Implement a hash to relink palettes Add a hash system when relink the colors to strokes to avoid the loop of all colors for each stroke. Could use a hash for palettes, but as usually the number of palettes is very low, the speed up using hash doesn't worth the code complexity. |
June 15, 2017, 14:37 (GMT) |
Merge branch 'master' into blender2.8 |
June 15, 2017, 14:20 (GMT) |
Cleanup: do not use `BKE_libblock_free_ex()` unless needed! |
June 15, 2017, 13:54 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/collada/MeshImporter.cpp source/blender/editors/object/object_add.c source/blender/editors/screen/screen_edit.c |
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