February 3, 2017, 05:27 (GMT) |
fix T49494: snap_align_rotation should use a local pivot to make the transformation The problem was simple, just transform the global coordinates of t->tsnap.snapTarget to local coordinates. (Some comments were added to the code) |
February 3, 2017, 01:21 (GMT) |
Fix shaders in some immBindBuiltinProgram calls Had mistakenly used 3D shaders for some 2D drawings... Replaced those now. Part of T49043 |
February 3, 2017, 00:46 (GMT) |
Merge branch 'master' into cycles_split_kernel |
February 2, 2017, 21:19 (GMT) |
More lamp work |
February 2, 2017, 20:50 (GMT) |
Merge branch 'master' into blender2.8 |
February 2, 2017, 20:44 (GMT) |
Use vec2 for screen space stuff |
February 2, 2017, 20:42 (GMT) |
Fix T50084: Adding torus re-orders UV layers. Issue was indeed in join operation, mesh in which we join all others could be re-added to final data after others, leading to undesired re-ordering of CD layers, and existing vertices etc. being shifted away from their original indices, etc. All kind of more or less bad and undesired changes, fixed by always re-inserting destination mesh first. Also cleaned up a bit that code, it was doing some rather non-recommanded things (like allocating zero-sized mem, doing own coocking to remove a data-block from main, etc.). |
February 2, 2017, 20:39 (GMT) |
Lamp sunrays and shadow circles |
February 2, 2017, 17:06 (GMT) |
Bring back the select button for the UI |
February 2, 2017, 16:49 (GMT) |
install_deps.sh: don't use backticks The script complained that it could not find the executable "--build-all". |
February 2, 2017, 16:28 (GMT) |
OpenGL immediate mode: transform_snap.c and part of drawnode.c Also converted ED_node_draw_snap from drawnode.c Committing these together, as they are inter-dependent. Part of T49043 |
February 2, 2017, 16:28 (GMT) |
February 2, 2017, 16:24 (GMT) |
February 2, 2017, 16:15 (GMT) |
Fix unfreed memory |
February 2, 2017, 16:05 (GMT) |
Fix T50524: Basis shapekey editing while rendering bug. Root of the issue was BM_mesh_bm_to_me() breaking application of basis offset to 'child' shapekeys, when called more than once from same BMesh. |
February 2, 2017, 16:03 (GMT) |
Fix warnings |
February 2, 2017, 15:54 (GMT) |
Fix depth not cleared |
February 2, 2017, 15:54 (GMT) |
Bypass wires. |
February 2, 2017, 15:28 (GMT) |
Fix ogl warnings. |
February 2, 2017, 15:23 (GMT) |
Fix assert |
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Master Commits
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