Blender Git Commit Log

All Blender Git commits.

Page: 4069 / 8462

February 2, 2017, 15:04 (GMT)
install_deps.sh: don't use backticks

The script complained that it could not find the executable "--build-all".
February 2, 2017, 14:30 (GMT)
Fix T50497: prop_search not correctly drew in UI (D2473)
February 2, 2017, 13:36 (GMT)
Fix T50535: Cycles render segfault when Explode modifier before hair particle modifier + UV material

Tricky issue caused by CDDM_copy() coying MFACE array but not MTFACE which
confused logic later on.

Now we don't copy ANY tessellation unless it is requested to.

Thanks Bastien for help and review!
February 2, 2017, 13:17 (GMT)
Added Lamp screen space visual
February 2, 2017, 10:58 (GMT)
Start of Lamp drawing
February 2, 2017, 10:58 (GMT)
Groundline/GroundPoint shader for lights
February 2, 2017, 10:26 (GMT)
Clay Engine per-collection settings

Note: this is still not used by rendering
February 2, 2017, 10:26 (GMT)
Introduce Per-Collection Render settings

Pending:

* UI template for those settings (showing USE)
* Depsgraph evaluation of them (to flush into objects)
* RNA to see if a settings is being used
February 2, 2017, 04:46 (GMT)
Revert the change of a default in a recent commit

This was my own mistake
February 2, 2017, 03:03 (GMT)
Fix incorrect spot lamp blend in python GPU uniform export.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2378
February 2, 2017, 03:03 (GMT)
Fix missing uniform type for python GPU uniform export.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2379
Revision 2e8be8a by Luca Rood (master)
February 2, 2017, 00:23 (GMT)
OpenGL immediate mode: view3d_ruler.c

Differential Revision: https://developer.blender.org/D2485

Part of T49043
Revision 8e05a5b by Mike Erwin (master)
February 2, 2017, 00:00 (GMT)
fix build: BLF Theme color

blenderplayer uses BLF but not Editor UI, so we got a link error for the missing UI_GetThemeColor function.

Moved the new function from BLF to UI.

@Blendify reported problem in IRC
February 1, 2017, 23:45 (GMT)
Cycles Denoising: Support GPU denoising from the command line
February 1, 2017, 23:43 (GMT)
Cycles Denoising: Fix command-line denoising and add filter weighting adjust option
Revision 64b4a31 by Luca Rood (master)
February 1, 2017, 22:58 (GMT)
OpenGL immediate mode: drawanimviz.c

Differential Revision: https://developer.blender.org/D2484

Part of T49043
Revision 57573df by Luca Rood (master)
February 1, 2017, 22:40 (GMT)
Add GetThemeColorBlendShade3ubv function

Differential Revision: https://developer.blender.org/D2484

Used by part of T49043
Revision 4935e24 by Mike Erwin (master)
February 1, 2017, 21:44 (GMT)
BLF can use Theme colors

For anything fancier than regular Theme colors (shading, alpha, etc.) do this:

unsigned char color[4]
UI_GetThemeColor[Fancy]4ubv(... color)
BLF_color4ubv(fontid, color)

That way the BLF color API stays simple.
Revision 7493a2b by Mike Erwin (master)
February 1, 2017, 21:21 (GMT)
set default color for BLF fonts

Set to an annoying bright color so we can see where to add BLF_color calls.
Revision ba55101 by Mike Erwin (master)
February 1, 2017, 21:21 (GMT)
add BLF_color functions

Needed a way to pass main font color to BLF without using obsolete glColor. Could not use immUniform since BLF binds its shader internally.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021