February 1, 2017, 00:43 (GMT) |
Snap System: BVH: Ignore calculations, in parent nodes, used only in perspective view Strangely this change does not affect the performance very much. Suzanne subdividide 6x (ortho view): Before:0.00013983 After :0.00013920 But it makes it easier to read the code |
January 31, 2017, 23:28 (GMT) |
Giving Overlay Edges a try |
January 31, 2017, 22:10 (GMT) |
January 31, 2017, 22:10 (GMT) |
OpenGL: fix MultMatrix order Partial revert of rB06d4aca87956 Problem found while converting old GL matrix calls to new API (T49450) |
January 31, 2017, 20:10 (GMT) |
Snap System: Invert the test order of the elements to snap (useful for ruler) When the function that tests snap on multiple elements starts from the face and ends at the vertex, the transition between elements becomes much smoother. |
January 31, 2017, 19:32 (GMT) |
Implement usage of dt property (preparation for adaptive time steps) |
January 31, 2017, 16:27 (GMT) |
Code cleanup |
January 31, 2017, 16:27 (GMT) |
Added wire outlines |
January 31, 2017, 15:15 (GMT) |
Code Cleanup |
January 31, 2017, 14:21 (GMT) |
Use new temporary depsgraph The idea is to use only Object, never Base |
January 31, 2017, 14:20 (GMT) |
Remove unused function (silence warning) |
January 31, 2017, 14:06 (GMT) |
Merge branch 'render-layers' into clay-engine |
January 31, 2017, 14:06 (GMT) |
Depsgraph hack: DEG_OBJECT_ITER and base_flag This is a temporary iterator that flushes the base flag to the object |
January 31, 2017, 13:03 (GMT) |
Merge branch 'render-layers' of git.blender.org:blender into clay-engine |
January 31, 2017, 13:01 (GMT) |
More Object mode work. |
January 31, 2017, 12:06 (GMT) |
UI: temporary panels for layer/collections |
January 31, 2017, 12:05 (GMT) |
bpy.ops.collections.* accessible outside collection editor |
January 31, 2017, 12:05 (GMT) |
bpy.ops.collections.select() When we introduce overrides we will extend it to have override_index, and if it is -1, only set the collection |
January 31, 2017, 12:05 (GMT) |
bpy.ops.collections.collection_new() |
January 31, 2017, 11:59 (GMT) |
Cycles: Workaround for driver hangs Simple workaround for some issues we've been having with AMD drivers hanging and rendering systems unresponsive. Unfortunately this makes things a bit slower, but its better than having to do hard reboots. Will be removed when drivers have been fixed. Define CYCLES_DISABLE_DRIVER_WORKAROUNDS to disable for testing purposes. |
|
|
|


Master Commits
MiikaHweb | 2003-2021