Blender Git Commit Log

All Blender Git commits.

Page: 4073 / 8462

January 31, 2017, 11:17 (GMT)
Fix T50331: New Dependency Graph - "frame" python driver expression not working
January 31, 2017, 11:08 (GMT)
Cycles: Fix spelling in comment
January 31, 2017, 10:55 (GMT)
Fix variable shadow and avoid calculating same value twice
January 31, 2017, 10:46 (GMT)
Merge branch 'master' into id_override_static

Conflicts:
source/blender/blenkernel/intern/library_query.c
January 31, 2017, 10:46 (GMT)
Remove old layers bitflag from viewport 3d header template
January 31, 2017, 10:45 (GMT)
Let scene_collection and layer_collection to have the same fallback
January 31, 2017, 10:44 (GMT)
Initial implementation of instancing
January 31, 2017, 10:44 (GMT)
Show Render Layer panel to clay engine.
January 31, 2017, 10:34 (GMT)
Merge branch 'master' into asset-engine

Conflicts:
source/blender/blenkernel/intern/library.c
source/blender/blenkernel/intern/library_query.c
January 31, 2017, 10:00 (GMT)
Silence unused var warnings after rBac58a7fa
January 31, 2017, 09:52 (GMT)
Add icon to collection panel
January 31, 2017, 09:47 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/blenkernel/intern/depsgraph.c
source/blender/blenkernel/intern/library_query.c
January 31, 2017, 09:46 (GMT)
Fix logic for bpy.context.scene_collection
January 31, 2017, 09:41 (GMT)
Cleanup: use 'cb_flag', not 'cd_flag' for library_query callbacks.

`cd_flag` tends to be used for CustomData flags in mesh area, while for
library_query those are rather callback flags...
January 31, 2017, 09:14 (GMT)
Unittest: refresh blender between tests
January 31, 2017, 08:47 (GMT)
Cleanup: Rename callback flags from library_query to `IDWALK_CB_...`

Better to have clear way to tell whether flag is parameter for
BKE_library_foreach_ID_link(), parameter for its callback function, or
return value from this callback function.
Revision 8517432 by Mike Erwin (master)
January 31, 2017, 08:07 (GMT)
blender 2.8: OpenGL immediate mode: editmesh_loopcut.c

Reviewers: merwin

Reviewed By: merwin

Subscribers: dfelinto

Tags: #bf_blender_2.8

Maniphest Tasks: T49043

Differential Revision: https://developer.blender.org/D2480
Revision b997914 by Mike Erwin (master)
January 31, 2017, 07:52 (GMT)
OpenGL: remove NPOT texture rescaling logic

This code was already disabled.

We might be able to simplify GPU_check_scaled_image even further. Maybe even delete it? Just removing the obvious stuff now.

Keeping is_power_of_2_resolution function since it is still used in DXT logic.
January 31, 2017, 06:00 (GMT)
Fix compilation error: too few arguments to function call.

D2492 by @tomjpsun.
January 31, 2017, 05:14 (GMT)
Use impulse clustering for self collisions

Also adjust impulse scaling to work better with the new clustering.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021