January 31, 2017, 11:17 (GMT) |
Fix T50331: New Dependency Graph - "frame" python driver expression not working |
January 31, 2017, 11:08 (GMT) |
Cycles: Fix spelling in comment |
January 31, 2017, 10:55 (GMT) |
Fix variable shadow and avoid calculating same value twice |
January 31, 2017, 10:46 (GMT) |
Merge branch 'master' into id_override_static Conflicts: source/blender/blenkernel/intern/library_query.c |
January 31, 2017, 10:46 (GMT) |
Remove old layers bitflag from viewport 3d header template |
January 31, 2017, 10:45 (GMT) |
Let scene_collection and layer_collection to have the same fallback |
January 31, 2017, 10:44 (GMT) |
Initial implementation of instancing |
January 31, 2017, 10:44 (GMT) |
Show Render Layer panel to clay engine. |
January 31, 2017, 10:34 (GMT) |
Merge branch 'master' into asset-engine Conflicts: source/blender/blenkernel/intern/library.c source/blender/blenkernel/intern/library_query.c |
January 31, 2017, 10:00 (GMT) |
Silence unused var warnings after rBac58a7fa |
January 31, 2017, 09:52 (GMT) |
Add icon to collection panel |
January 31, 2017, 09:47 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/blenkernel/intern/depsgraph.c source/blender/blenkernel/intern/library_query.c |
January 31, 2017, 09:46 (GMT) |
Fix logic for bpy.context.scene_collection |
January 31, 2017, 09:41 (GMT) |
Cleanup: use 'cb_flag', not 'cd_flag' for library_query callbacks. `cd_flag` tends to be used for CustomData flags in mesh area, while for library_query those are rather callback flags... |
January 31, 2017, 09:14 (GMT) |
Unittest: refresh blender between tests |
January 31, 2017, 08:47 (GMT) |
Cleanup: Rename callback flags from library_query to `IDWALK_CB_...` Better to have clear way to tell whether flag is parameter for BKE_library_foreach_ID_link(), parameter for its callback function, or return value from this callback function. |
January 31, 2017, 08:07 (GMT) |
blender 2.8: OpenGL immediate mode: editmesh_loopcut.c Reviewers: merwin Reviewed By: merwin Subscribers: dfelinto Tags: #bf_blender_2.8 Maniphest Tasks: T49043 Differential Revision: https://developer.blender.org/D2480 |
January 31, 2017, 07:52 (GMT) |
OpenGL: remove NPOT texture rescaling logic This code was already disabled. We might be able to simplify GPU_check_scaled_image even further. Maybe even delete it? Just removing the obvious stuff now. Keeping is_power_of_2_resolution function since it is still used in DXT logic. |
January 31, 2017, 06:00 (GMT) |
January 31, 2017, 05:14 (GMT) |
Use impulse clustering for self collisions Also adjust impulse scaling to work better with the new clustering. |
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