February 15, 2021, 09:36 (GMT) |
Fix: incorrect versioning for Attribute Randomize node |
February 15, 2021, 09:31 (GMT) |
Cleanup: unused variable |
February 15, 2021, 09:30 (GMT) |
Fix T71960: Malformed .bmp files lead to crash Add a boundary check, avoiding access past actual data. Ideally would need to report error to the user somehow, but it doesn't seem to be easy to do. This is a minimal safe patch. The proper complete fix is being worked on by Jesse. Differential Revision: https://developer.blender.org/D10357 |
February 15, 2021, 05:11 (GMT) |
USD import: format fix and remove debug prints. |
February 15, 2021, 04:47 (GMT) |
USD Import: support instance collections. Extended the experimental instancing option to support collection-based instancing. (Previously, the initial instancing experiment was an optimization based on shared meshes, to reduce memory usage for large instanced scenes, but this did not conform to the standard Blender instancing workflows and could not be easily extended to animations.) |
February 15, 2021, 03:12 (GMT) |
Rewrite point separate node to support instances (untested) |
February 15, 2021, 00:59 (GMT) |
WIP bake buttons Buggy and naming and settings needs to change probably. See TODOs in the code |
February 14, 2021, 21:32 (GMT) |
Merge branch 'master' into temp-geometry-nodes-instances-api-v2 |
February 14, 2021, 21:31 (GMT) |
Fix T85633: Misspelling of "neighborhood" in description |
February 14, 2021, 20:20 (GMT) |
Merge branch 'master' into sculpt-dev |
February 14, 2021, 19:52 (GMT) |
Merge branch 'blender-v2.92-release' |
February 14, 2021, 19:51 (GMT) |
Fix T85488: Display units inset operator The inset operator would display the inset thickness and depth as Blender units during transform. This meant that when the scene units were set to something different than meters, the display value would give different results than entering the same number using the value input. (Similar to D10325) The fix makes sure that the numbers are always displayed in the correct scene units. Reviewed By: campbellbarton Maniphest Tasks: T85488 Differential Revision: https://developer.blender.org/D10366 |
February 14, 2021, 19:46 (GMT) |
WIP: curve sculpting |
February 14, 2021, 19:02 (GMT) |
Sculpt Expand: Improve support for Multires and dyntopo |
February 14, 2021, 18:53 (GMT) |
Sculpt Expand: Fix propagation from grids to faces in Multires |
February 14, 2021, 18:50 (GMT) |
Sculpt Expand: Limited support for Multires |
February 14, 2021, 18:12 (GMT) |
Sculpt Expand: Fix texture strength when switching falloffs |
February 14, 2021, 18:09 (GMT) |
Sculpt Expand: Make texture strength consistent across falloff modes |
February 14, 2021, 17:17 (GMT) |
Sculpt: Add option to show the sculpt pivot as part of the cursor |
February 14, 2021, 17:07 (GMT) |
Sculpt Expand: Update Keymap descriptions |
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Master Commits
MiikaHweb | 2003-2021