January 19, 2021, 17:23 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.92-release' |
January 19, 2021, 17:20 (GMT) |
Fix merge from 2.92 (subversion bump 292.14) |
January 19, 2021, 17:13 (GMT) |
Object Info: Fix tooltip for the transform space option This was agreed outside the patch discussion. And it did not make into the submitted code on 8b777ee6d69d4805c64756cf6a33db894160ce29. |
January 19, 2021, 17:12 (GMT) |
Merge branch 'blender-v2.92-release' |
January 19, 2021, 17:01 (GMT) |
Volumes: fix calling BKE_volume_load from multiple threads `BKE_volume_is_loaded` uses `grids.filepath` to determine if the grids are already loaded. The issue was that `grids.filepath` was set before the grids were loaded, resulting in incorrect early returns for other threads. Differential Revision: https://developer.blender.org/D10150 |
January 19, 2021, 16:42 (GMT) |
Merge branch 'master' into node-error-messages-v2 |
January 19, 2021, 16:38 (GMT) |
Merge branch 'master' into greasepencil-object |
January 19, 2021, 16:38 (GMT) |
Merge branch 'master' into temp-gpencil-interpolate |
January 19, 2021, 16:36 (GMT) |
Merge branch 'master' into temp-gpencil-io |
January 19, 2021, 16:30 (GMT) |
Geometry Nodes - Object Info: option to apply obj transform to the geometry By design the modified object transformations should still work and affect the geometry nodes results. The current behaviour, however, would make the geometry from the object info to not be affected by the modified object transformations. This patch changes that by default. In a similar fashion the Location, Rotation and Scale sockets outputs should be aware of whether the output should be in the global space or in the space of the nodetree. To solve this, the patch introduces a new transformation space "enum" where users can pick "Original" or "Relative" space. Original -------- Output the geometry relative to the input object transform, and the location, rotation and scale relative to the world origin. Relative -------- Bring the input object geometry, location, rotation and scale into the modified object maintaining the relative position between the two objects in the scene. Relative space violates a bit the design of the nodetree. The geometry in this case is transformed so that moving the modified object doesn't interfere with the geometry. This is particularly useful for the boolean node for instance. "Original" is the default space, but old files are set to "Relative" for backwards compatibility. Differential Revision: https://developer.blender.org/D10124 |
January 19, 2021, 16:15 (GMT) |
Version bump: Blender v2.91.2-release Due to issues in the MS store we are only able to solve it by bumping the version to 2.91.2. This will mean that there will not be an official 2.91.1 release. |
January 19, 2021, 15:58 (GMT) |
Geometry Nodes: pass depsgraph to nodes during execution The depsgraph will have to be accessed in an upcoming patch. |
January 19, 2021, 11:32 (GMT) |
Merge branch 'blender-v2.92-release' |
January 19, 2021, 11:31 (GMT) |
Fix T84642: Reassign effect-strip ignores animdata When reassigning an effect strip to another sequence, any animation data in the effect strip will not be offset like expected. The fix calls `SEQ_offset_animdata` to offset the animation data after the seqence has been moved. Reviewed By: ISS Maniphest Tasks: T84642 Differential Revision: https://developer.blender.org/D10096 |
January 19, 2021, 09:43 (GMT) |
Merge branch 'blender-v2.92-release' |
January 19, 2021, 09:39 (GMT) |
Fix T84698: error adding movie clip tracks The movie clip's `region->v2d` was being resized by the view2d code, causing mouse cursor to movie-clip coordinate mapping to fail. This commit removes `UI_view2d_region_reinit`, matching the behavior for the image editor's 2D view. Reviewed By: sergey Ref D10106 |
January 19, 2021, 07:40 (GMT) |
Version: Blender v2.91.1 release |
January 19, 2021, 07:36 (GMT) |
WindowsStore: Fix Search Bar Icon During tests the search bar icon was not show. The reason is that the logo in the manifest pointed to an icon that was removed. |
January 19, 2021, 06:24 (GMT) |
Fix T74755: Cap of curve doesn't have smooth shading Copy the smooth setting when filling in curve caps. For drawing this doesn't change behavior as a single normal is used for all faces. The difference may be noticed when converting to a mesh or with modifiers applied. |
January 19, 2021, 06:14 (GMT) |
Merge branch 'blender-v2.92-release' |
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Master Commits
MiikaHweb | 2003-2021