Blender Git Commits

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December 12, 2019, 11:41 (GMT)
Codesign: Finish codesign step of bundling

Adds all the missing bits from the previous commit, and implements
extra required features: need to copy bundle's _CodeSignatures folder
from codesign machine to the worker machine.
December 12, 2019, 11:35 (GMT)
USD: mark the exporter as Experimental feature

This will allow us to merge the USD exporter into master before it's
completely finished.
December 12, 2019, 10:59 (GMT)
Codesign: Initial implementation of macOS code signer

Main goal of this change is to make codesign step of release signing
to work on macOS. Development is currently was done on Linux based on
looking into what commands are being invoked.

Part of the change which touches other code signing utilities is
related on making it possible to test "foreign" code signers on a
different platform.
December 12, 2019, 10:17 (GMT)
Merge branch 'master' into functions
December 12, 2019, 09:07 (GMT)
GPencil: Remove properties use_stroke_pattern and use_stroke_texture_mix

WIP: Still the flags are used in drawing code to keep old files running and compare results. Need to be removed later.
December 12, 2019, 08:34 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
December 12, 2019, 08:32 (GMT)
Merge branch 'master' into greasepencil-object

Conflicts:
release/scripts/startup/bl_ui/properties_data_modifier.py
release/scripts/startup/bl_ui/properties_paint_common.py
release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
December 12, 2019, 08:30 (GMT)
GPencil: Set Vertex Paint Opacity and Tint Factor to PROP_FACTOR
December 12, 2019, 02:05 (GMT)
GPencil: Refactor: Implement layer tint
December 12, 2019, 01:47 (GMT)
GPencil: Refactor: Fix Fills texture color mixing
December 12, 2019, 01:46 (GMT)
Mantaflow: Fix for guiding res pointer
December 12, 2019, 01:46 (GMT)
Mantaflow: Mantaflow is now an experimental feature
December 12, 2019, 01:24 (GMT)
GPencil: Refactor: Add Dots & Square drawing type

Also add vertex color opacity
December 12, 2019, 01:24 (GMT)
GPencil: Refactor: Improve stroke color mixing support

This is a more simple implementation. Blending is done in a way that it
supports the stencil functionallity out of the box. It is compatible with
vertex paint, stroke material color and texture color without exclusivity.

UI need to be reworked to remove the stencil option.
December 12, 2019, 01:24 (GMT)
GPencil: Refactor: Add UV / Texture support to strokes
December 11, 2019, 18:06 (GMT)
Fix memory leak when closing Blender with running VR session
December 11, 2019, 17:54 (GMT)
Fix various space transform issues
December 11, 2019, 16:48 (GMT)
GPencil: Change order of the UI parameters for materials
December 11, 2019, 16:41 (GMT)
Mantaflow: Fixed more issues raised in part 11 of the review (D3861)
December 11, 2019, 16:33 (GMT)
Mantaflow: Fixed more issues raised in part 2 of the review (D3851)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021