April 1, 2019, 12:08 (GMT) |
Cycles: Adaptive sampling now influences neighboring pixels. When a pixel requests new samples, it now also makes its neighbors require new samples. Done via a simple box filter. |
April 1, 2019, 12:08 (GMT) |
Cycles: Moved adptive stopping from host to kernel. |
April 1, 2019, 12:08 (GMT) |
Cycles: Adaptive sampling on CPU shows per tile progress again. |
April 1, 2019, 12:08 (GMT) |
Cycles: More improvements for adaptive sampling. |
April 1, 2019, 12:08 (GMT) |
Cycles: Added sample count AOV. |
April 1, 2019, 12:08 (GMT) |
Cycles: Quick and dirty test of an adaptive sampler. |
Revision 40d37cc by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 1, 2019, 11:52 (GMT) |
Fix Get List Element node |
Revision 9b2f1c0 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 1, 2019, 11:51 (GMT) |
fix modifier definition |
Revision 212014e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 1, 2019, 10:23 (GMT) |
Merge branch 'master' into functions |
Revision 6cf1f68 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) April 1, 2019, 09:27 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 7ace279 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 1, 2019, 08:42 (GMT) |
cleanup pack list node converter |
Revision 62059b4 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 1, 2019, 08:32 (GMT) |
improve Pack List node UI |
Revision c7447b5 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 1, 2019, 08:27 (GMT) |
Pack List nodes have two inputs by default |
Revision 02765a8 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 1, 2019, 08:20 (GMT) |
create pack list node if certain type from search |
Revision 62f4467 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 1, 2019, 08:11 (GMT) |
simple operators to create new function trees from modifier |
March 30, 2019, 20:27 (GMT) |
View Navigation: 2D viewport zooming This implements the same concept of 2D viewport panning but for zooming. It prevents unexpected zoom speeds when working with a pen tablet. Zoom speed is constant and it is based on the initial distance to the working area. Speed parameters are hardcoded for now, but they can be exposed as options or replaced by a variable zoom speed. I also reduced the rotation speed when 2D viewport panning is enabled for consistency. This navigation mode is enabled by activating 2D viewport panning in the navigation preferences. That option should be renamed in the future. Enabling and disabling perspective is broken most of the time, but it also happens in master. I'm not sure if these changes are making the problem worse. |
Revision 5407c3a by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) March 30, 2019, 10:37 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 25e1a10 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 29, 2019, 14:57 (GMT) |
type extension base class |
Revision 7b21074 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 29, 2019, 13:11 (GMT) |
simple operator to setup new function trees |
March 29, 2019, 13:06 (GMT) |
Added support for debug versions of OpenImageDenoise Windows DLLs. |
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