November 11, 2017, 16:21 (GMT) |
Remove deprecated UI code for the hair modifier. |
November 11, 2017, 16:18 (GMT) |
Fix null pointer reads when there are no hair follicles (which is allowed). |
November 11, 2017, 15:57 (GMT) |
Parent indices and weights for hair follicles and a binding function. |
Revision 4126de5 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 11, 2017, 15:35 (GMT) |
Fix merge errors The ruler was using old grease pencil structure and palettes. This need more attention in the future. |
Revision 1d8b968 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 11, 2017, 15:16 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 333e32e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 11, 2017, 15:13 (GMT) |
WIP: Smooth Thickness and Strength This mooth the thickness of the strokes using points before and after. The same for strength (alpha) Some cleanup too. |
November 11, 2017, 14:13 (GMT) |
Add fields for curve storage in hair systems and use it in draw code. |
November 11, 2017, 12:07 (GMT) |
fix for particle and mesh scaling |
November 11, 2017, 12:07 (GMT) |
re-enabled bubble rise factor and some small snd particles fixes |
November 11, 2017, 11:45 (GMT) |
Cycles: Speed up split kernel builds by using split direct_emission functions This removes the indirect call to `svm_eval_nodes` from the `kernel_direct_lighting` kernel, and speeds up kernel build times by 4-5 seconds. Render time is slower by ~1%. It should be possible to apply this technique to other areas of the kernel to get even better build times. Note: this breaks branched path and shadow catcher in the split kernel. Should be an easy fix, will do later. |
November 11, 2017, 11:45 (GMT) |
Cycles: Split apart direct_emission around shader_eval |
November 11, 2017, 10:56 (GMT) |
Cycles: Split direct_emissive_eval around shader_eval |
November 11, 2017, 10:36 (GMT) |
Cycles: Move ShaderEvalTask to kernel_types.h for use outside of split kernel Also make usage slightly more generic. |
November 11, 2017, 09:51 (GMT) |
Implementation for BKE_hair_get_scalp. |
November 11, 2017, 08:54 (GMT) |
Cycles: Minor reworking of shader eval functions Merges `shader_eval_surface` and `shader_eval_background` into the new `shader_eval`. Also makes `kernel_shader_eval` of the split kernel more generic. This will be used to split `svm_eval_nodes` out of as many functions as possible so that there is only one call to this function (or as close as we can get to that). |
Revision 42b4392 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 10, 2017, 19:12 (GMT) |
Fix error in previous commits |
Revision 4cb437d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 10, 2017, 19:10 (GMT) |
WIP: Readjust smooth thickness weights |
Revision c5131c9 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 10, 2017, 19:09 (GMT) |
WIP: Readjust weight for stabilize |
Revision fce610e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 10, 2017, 19:08 (GMT) |
WIP: First test for smooth thickness |
Revision cbd15d1 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 10, 2017, 18:14 (GMT) |
WIP: More work to get better drawing feeling Thre was some problems in previous commits |
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Master Commits
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